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Searched refs:RANDOM_PER (Results 1 – 10 of 10) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dstat_editor.cpp71 newStat->RANDOM_PER = this->RANDOM_PER; in copyStats()
H A Dstat_shared.cpp74 this->RANDOM_PER = 0; in Stat()
416 stats->RANDOM_PER = 4; in setDefaultMonsterStats()
470 stats->RANDOM_PER = 2; in setDefaultMonsterStats()
548 stats->RANDOM_PER = 5; in setDefaultMonsterStats()
589 stats->RANDOM_PER = 5; in setDefaultMonsterStats()
642 stats->RANDOM_PER = 5; in setDefaultMonsterStats()
696 stats->RANDOM_PER = 5; in setDefaultMonsterStats()
735 stats->RANDOM_PER = 0; in setDefaultMonsterStats()
778 stats->RANDOM_PER = 0; in setDefaultMonsterStats()
830 stats->RANDOM_PER = 5; in setDefaultMonsterStats()
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H A Dstat.hpp198 Sint32 RANDOM_STR, RANDOM_DEX, RANDOM_CON, RANDOM_INT, RANDOM_PER, RANDOM_CHR; member in Stat
H A Dmod_tools.hpp340 Sint32 RANDOM_PER = 0; member in MonsterStatCustomManager::StatEntry
437 RANDOM_PER = myStats->RANDOM_PER; in readFromStats()
481 myStats->RANDOM_PER = RANDOM_PER; in setStats()
848 …mHelpers::addMemberToSubkey(d, "misc_stats", "RANDOM_PER", rapidjson::Value(statEntry.RANDOM_PER)); in readAttributesFromStats()
985 statEntry.RANDOM_PER = static_cast<Sint32>(itr->value.GetInt()); in readKeyToStatEntry()
H A Dfiles.cpp915 fread(&myStats->RANDOM_PER, sizeof(Sint32), 1, fp); in loadMap()
959 fread(&dummyStats->RANDOM_PER, sizeof(Sint32), 1, fp); in loadMap()
1419 fwrite(&myStats->RANDOM_PER, sizeof(Sint32), 1, fp); in saveMap()
H A Dbuttons.cpp2981 tmpSpriteStats->RANDOM_PER = (Sint32)atoi(spriteProperties[23]) - tmpSpriteStats->PER; in buttonSpritePropertiesConfirm()
2982 if ( tmpSpriteStats->RANDOM_PER < 0 ) in buttonSpritePropertiesConfirm()
2984 tmpSpriteStats->RANDOM_PER = 0; in buttonSpritePropertiesConfirm()
3693 snprintf(spriteProperties[23], 4, "%d", tmpSpriteStats->RANDOM_PER + tmpSpriteStats->PER); in copyMonsterStatToPropertyStrings()
H A Dmonster_vampire.cpp67 myStats->RANDOM_PER = 0; in initVampire()
H A Dmonster_goatman.cpp77 myStats->RANDOM_PER = 5; in initGoatman()
H A Dentity.cpp11795 stats->PER += rand() % (stats->RANDOM_PER + 1); in setRandomMonsterStats()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dmagic.cpp1839 summonedStats->RANDOM_PER = 0; in spellEffectPolymorph()