Searched refs:RBE_UN_BONUS (Results 1 – 13 of 13) sorted by relevance
245 case RBE_UN_BONUS: power = 20; break; in make_attack_normal()538 case RBE_UN_BONUS: in make_attack_normal()
524 case RBE_UN_BONUS: q = "disenchant"; break; in describe_monster_attack()
2265 #define RBE_UN_BONUS 3 macro
227 case RBE_UN_BONUS: in make_attack_normal()538 case RBE_UN_BONUS: in make_attack_normal()
1636 case RBE_UN_BONUS: in monst_attack_monst()1873 case RBE_UN_BONUS: in monst_attack_monst()
1286 case RBE_UN_BONUS: in roff_mon_aux()
2252 case RBE_UN_BONUS: in spoil_mon_info()
261 case RBE_UN_BONUS: in monster_death()
3246 #define RBE_UN_BONUS 3 macro
101 case RBE_UN_BONUS: in borg_danger_aux1()
619 case RBE_UN_BONUS: power = 20; break;1150 case RBE_UN_BONUS:
4855 case RBE_UN_BONUS: typ = GF_DISENCHANT; break;
5019 #define RBE_UN_BONUS 3 macro