Searched refs:REDMASK (Results 1 – 10 of 10) sorted by relevance
33 #define REDMASK (0x1F<<11) macro351 unsigned int lTemp = (((wRGB&(REDMASK|BLUEMASK))<<11)|((wRGB & GREENMASK) >> 5))*(si>>19); in render()352 *vscreenPtr = ((lTemp >> (11 + 5)) & (REDMASK | BLUEMASK))|(lTemp & GREENMASK); in render()
990 #define REDMASK (31<<11) macro1007 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1020 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1034 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1035 c2 = ((c2 & REDMASK) >> 11) + ((c2 & GREENMASK) >> 5) + (c2 & BLUEMASK); in updateLine16to4()1049 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1058 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1059 c2 = ((c2 & REDMASK) >> 11) + ((c2 & GREENMASK) >> 5) + (c2 & BLUEMASK); in updateLine16to4()1068 c1 = ((c1 & REDMASK) >> 11) + ((c1 & GREENMASK) >> 5) + (c1 & BLUEMASK); in updateLine16to4()1262 pColors[0] = REDMASK; in GAPI_WinPAINT()
42 #define REDMASK 0xe0 macro114 val=(((r1&REDMASK)>>REDSHIFT)|((g1&GREENMASK)>>GREENSHIFT)|((b1&BLUEMASK)>>BLUESHIFT)); in fxfsquantize()
40 #define REDMASK 0xe0 macro117 val=(((r1&REDMASK)>>REDSHIFT)|((g1&GREENMASK)>>GREENSHIFT)|((b1&BLUEMASK)>>BLUESHIFT)); in fxfsquantize()
74 #define REDMASK(x) (((x)>>10) & 0x1f) macro540 red += REDMASK(cp->hist[i]->color) * samp; in average_colors()575 ref_col.r = REDMASK( cp->hist[i]->color ); in calc_inverse_map()922 box->r.min = box->r.max = REDMASK( (*hp)->color );928 box->r.min = MIN( box->r.min, REDMASK((*hp)->color) );929 box->r.max = MAX( box->r.max, REDMASK((*hp)->color) );
345 movd mm5, eax ;mm5 = REDMASK = 0x000000FF in RGBtoYUV()