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Searched refs:REG_BG3PA (Results 1 – 16 of 16) sorted by relevance

/dports/emulators/mgba/mgba-0.9.2/include/mgba/internal/gba/
H A Dio.h41 REG_BG3PA = 0x030, enumerator
/dports/games/libretro-mgba/mgba-6186d45/include/mgba/internal/gba/
H A Dio.h41 REG_BG3PA = 0x030, enumerator
/dports/games/libretro-gpsp/gpsp-300d0c0/
H A Dgba_memory.h108 REG_BG3PA = 0x18, enumerator
H A Dgba_memory.c3352 io_registers[REG_BG3PA] = 0x100; in init_memory()
/dports/emulators/mgba/mgba-0.9.2/src/gba/
H A Dio.c334 gba->memory.io[REG_BG3PA >> 1] = 0x100; in GBAIOInit()
789 case REG_BG3PA: in GBAIORead()
H A Dbios.c127 cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0); in _RegisterRamReset()
/dports/games/libretro-mgba/mgba-6186d45/src/gba/
H A Dio.c335 gba->memory.io[REG_BG3PA >> 1] = 0x100; in GBAIOInit()
787 case REG_BG3PA: in GBAIORead()
H A Dbios.c127 cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0); in _RegisterRamReset()
/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/src/nds/
H A Dregisters_alt.inc60 BG3_XDX = REG_BG3PA;
/dports/lang/fpc-source/fpc-3.2.2/packages/libgbafpc/src/gba/
H A Dgba_video.inc142 REG_BG3PA : ps16 = pointer(REG_BASE + $30);
/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/src/nds/arm9/
H A Dbackground.inc139 REG_BG3PA : pcint16 = pointer($4000030);
/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/
H A Dvideo-software.c266 case REG_BG3PA: in GBAVideoSoftwareRendererWriteVideoRegister()
H A Dgl.c1047 case REG_BG3PA: in GBAVideoGLRendererWriteVideoRegister()
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp441 REG_BG3PA = 0x18, enumerator
8687 { &io_registers[REG_BG3PA] , sizeof(uint16_t) },
10169 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLine()
10255 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLineNoWindow()
10397 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLineAll()
11410 …io_registers[REG_BG3PA], io_registers[REG_BG3PB], io_registers[REG_BG3PC], io_registers[REG_BG3PD], in fetchBackgroundOffset()
11472 renderer_ctx.io_registers[REG_BG3PA] = io_registers[REG_BG3PA]; in postRender()
12626 address_lut[0x30] = &io_registers[REG_BG3PA]; in CPUInit()
12687 io_registers[REG_BG3PA] = 0x0100; in CPUReset()
12779 UPDATE_REG(0x30, io_registers[REG_BG3PA]); in CPUReset()
/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/
H A Dvideo-software.c272 case REG_BG3PA: in GBAVideoSoftwareRendererWriteVideoRegister()
H A Dgl.c1053 case REG_BG3PA: in GBAVideoGLRendererWriteVideoRegister()