Searched refs:REG_BG3PA (Results 1 – 16 of 16) sorted by relevance
/dports/emulators/mgba/mgba-0.9.2/include/mgba/internal/gba/ |
H A D | io.h | 41 REG_BG3PA = 0x030, enumerator
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/dports/games/libretro-mgba/mgba-6186d45/include/mgba/internal/gba/ |
H A D | io.h | 41 REG_BG3PA = 0x030, enumerator
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/dports/games/libretro-gpsp/gpsp-300d0c0/ |
H A D | gba_memory.h | 108 REG_BG3PA = 0x18, enumerator
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H A D | gba_memory.c | 3352 io_registers[REG_BG3PA] = 0x100; in init_memory()
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/dports/emulators/mgba/mgba-0.9.2/src/gba/ |
H A D | io.c | 334 gba->memory.io[REG_BG3PA >> 1] = 0x100; in GBAIOInit() 789 case REG_BG3PA: in GBAIORead()
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H A D | bios.c | 127 cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0); in _RegisterRamReset()
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/ |
H A D | io.c | 335 gba->memory.io[REG_BG3PA >> 1] = 0x100; in GBAIOInit() 787 case REG_BG3PA: in GBAIORead()
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H A D | bios.c | 127 cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0); in _RegisterRamReset()
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/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/src/nds/ |
H A D | registers_alt.inc | 60 BG3_XDX = REG_BG3PA;
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/dports/lang/fpc-source/fpc-3.2.2/packages/libgbafpc/src/gba/ |
H A D | gba_video.inc | 142 REG_BG3PA : ps16 = pointer(REG_BASE + $30);
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/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/src/nds/arm9/ |
H A D | background.inc | 139 REG_BG3PA : pcint16 = pointer($4000030);
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/ |
H A D | video-software.c | 266 case REG_BG3PA: in GBAVideoSoftwareRendererWriteVideoRegister()
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H A D | gl.c | 1047 case REG_BG3PA: in GBAVideoGLRendererWriteVideoRegister()
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 441 REG_BG3PA = 0x18, enumerator 8687 { &io_registers[REG_BG3PA] , sizeof(uint16_t) }, 10169 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLine() 10255 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLineNoWindow() 10397 …RENDERER_IO_REGISTERS[REG_BG3PA], RENDERER_IO_REGISTERS[REG_BG3PB], RENDERER_IO_REGISTERS[REG_BG3P… in mode2RenderLineAll() 11410 …io_registers[REG_BG3PA], io_registers[REG_BG3PB], io_registers[REG_BG3PC], io_registers[REG_BG3PD], in fetchBackgroundOffset() 11472 renderer_ctx.io_registers[REG_BG3PA] = io_registers[REG_BG3PA]; in postRender() 12626 address_lut[0x30] = &io_registers[REG_BG3PA]; in CPUInit() 12687 io_registers[REG_BG3PA] = 0x0100; in CPUReset() 12779 UPDATE_REG(0x30, io_registers[REG_BG3PA]); in CPUReset()
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/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/ |
H A D | video-software.c | 272 case REG_BG3PA: in GBAVideoSoftwareRendererWriteVideoRegister()
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H A D | gl.c | 1053 case REG_BG3PA: in GBAVideoGLRendererWriteVideoRegister()
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