Searched refs:RF_HURT_COLD (Results 1 – 4 of 4) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | project-mon.c | 510 …project_monster_hurt_immune(context, RF_HURT_COLD, RF_IM_COLD, 2, 9, MON_MSG_BADLY_FROZEN, MON_MSG… in project_monster_handler_COLD() 655 …project_monster_hurt_immune(context, RF_HURT_COLD, RF_IM_COLD, 2, 9, MON_MSG_BADLY_FROZEN, MON_MSG… in project_monster_handler_ICE()
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H A D | mon-blows.c | 271 hurt_flag = RF_HURT_COLD; in monster_elemental_damage()
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/dports/games/zangband/zangband/src/ |
H A D | monster1.c | 968 if (FLAG(mf_ptr, RF_HURT_COLD)) vp[vn++] = "cold"; in roff_mon_aux()
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H A D | defines.h | 3847 #define RF_HURT_COLD 2, RF2_HURT_COLD macro
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