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Searched refs:RGBA_FROM_PIXEL (Results 1 – 17 of 17) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_blit.h303 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
357 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
362 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
382 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_blit.h303 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
357 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
362 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
382 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/
H A DSDL_blit.h304 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
358 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
363 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
383 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/x11/controllermap/SDL2-2.0.18/src/video/
H A DSDL_blit.h311 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
365 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
370 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
390 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
H A DSDL_blit_N.c2291 RGBA_FROM_PIXEL(Pixel, srcfmt, p0, p1, p2, p3); in get_permutation()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/
H A DSDL_blit.h303 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
357 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
362 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
382 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/devel/sdl20/SDL2-2.0.18/src/video/
H A DSDL_blit.h311 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
365 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
370 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
390 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
H A DSDL_blit_N.c2291 RGBA_FROM_PIXEL(Pixel, srcfmt, p0, p1, p2, p3); in get_permutation()
/dports/devel/sdl20/SDL2-2.0.18/src/render/software/
H A DSDL_draw.h315 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
319 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
323 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
327 DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/x11/controllermap/SDL2-2.0.18/src/render/software/
H A DSDL_draw.h315 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
319 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
323 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
327 DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/software/
H A DSDL_draw.h266 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
270 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
274 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/software/
H A DSDL_draw.h266 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
270 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
274 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/software/
H A DSDL_draw.h266 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
270 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
274 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/software/
H A DSDL_draw.h266 DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
270 DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
274 DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \
/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_blit.h268 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
328 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_blit.h268 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
328 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_blit.h268 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ macro
328 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \