Searched refs:RIDE_TYPE_FLAG_IS_SUSPENDED (Results 1 – 10 of 10) sorted by relevance
29 RIDE_TYPE_FLAG_ALLOW_MULTIPLE_CIRCUITS | RIDE_TYPE_FLAG_IS_SUSPENDED),
30 RIDE_TYPE_FLAG_PEEP_CHECK_GFORCES | RIDE_TYPE_FLAG_IS_SUSPENDED),
29 RIDE_TYPE_FLAG_PEEP_CHECK_GFORCES | RIDE_TYPE_FLAG_IS_SUSPENDED),
29 RIDE_TYPE_FLAG_IS_SUSPENDED),
29 …PE_FLAG_PEEP_CHECK_GFORCES | RIDE_TYPE_FLAG_ALLOW_MULTIPLE_CIRCUITS | RIDE_TYPE_FLAG_IS_SUSPENDED),
31 RIDE_TYPE_FLAG_SLIGHTLY_INTERESTING_TO_LOOK_AT | RIDE_TYPE_FLAG_IS_SUSPENDED),
33 RIDE_TYPE_FLAG_IS_SUSPENDED),
261 RIDE_TYPE_FLAG_IS_SUSPENDED = (1ULL << 50), enumerator
1041 if (ride->GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_IS_SUSPENDED)) in window_ride_draw_tab_vehicle()