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Searched refs:RIGHT_ARM_INDEX (Results 1 – 8 of 8) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dhuman.cpp1635 case RIGHT_ARM_INDEX: in GetBodyPartSize()
1652 case RIGHT_ARM_INDEX: in GetBodyPartVolume()
2299 case RIGHT_ARM_INDEX: in GetBodyPartColorB()
2316 case RIGHT_ARM_INDEX: in GetBodyPartColorC()
2333 case RIGHT_ARM_INDEX: in GetBodyPartColorD()
2353 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()
2367 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()
2381 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()
3662 case RIGHT_ARM_INDEX: in GetBodyPartVolume()
4363 return RIGHT_ARM_INDEX; in GetRandomApplyBodyPart()
[all …]
H A Dgear.cpp1300 case RIGHT_ARM_INDEX: in HitEffect()
1562 case RIGHT_ARM_INDEX: in HitEffect()
H A Dbodypart.cpp49 int rightarm::GetBodyPartIndex() const { return RIGHT_ARM_INDEX; } in GetBodyPartIndex()
H A Dchar.cpp10259 case RIGHT_ARM_INDEX: in IsLimbIndex()
/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h199 #define RIGHT_ARM_INDEX 2 macro
H A Dhuman.h31 arm* GetRightArm() const { return static_cast<arm*>(*BodyPartSlot[RIGHT_ARM_INDEX]); } in CHARACTER()
H A Ddefinesvalidator.h7323 #ifdef RIGHT_ARM_INDEX // DO NOT MODIFY! in Validate()
7325 bsB = RIGHT_ARM_INDEX; in Validate()
7327 …value 2 from .dat file mismatches hardcoded c++ define value of " << RIGHT_ARM_INDEX << "!" << std… in Validate()
/dports/games/ivan/ivan-059/Script/
H A Ddefine.dat107 #define RIGHT_ARM_INDEX 2