Searched refs:RIGHT_ARM_INDEX (Results 1 – 8 of 8) sorted by relevance
1635 case RIGHT_ARM_INDEX: in GetBodyPartSize()1652 case RIGHT_ARM_INDEX: in GetBodyPartVolume()2299 case RIGHT_ARM_INDEX: in GetBodyPartColorB()2316 case RIGHT_ARM_INDEX: in GetBodyPartColorC()2333 case RIGHT_ARM_INDEX: in GetBodyPartColorD()2353 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()2367 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()2381 case RIGHT_ARM_INDEX: in GetBodyPartSparkleFlags()3662 case RIGHT_ARM_INDEX: in GetBodyPartVolume()4363 return RIGHT_ARM_INDEX; in GetRandomApplyBodyPart()[all …]
1300 case RIGHT_ARM_INDEX: in HitEffect()1562 case RIGHT_ARM_INDEX: in HitEffect()
49 int rightarm::GetBodyPartIndex() const { return RIGHT_ARM_INDEX; } in GetBodyPartIndex()
10259 case RIGHT_ARM_INDEX: in IsLimbIndex()
199 #define RIGHT_ARM_INDEX 2 macro
31 arm* GetRightArm() const { return static_cast<arm*>(*BodyPartSlot[RIGHT_ARM_INDEX]); } in CHARACTER()
7323 #ifdef RIGHT_ARM_INDEX // DO NOT MODIFY! in Validate()7325 bsB = RIGHT_ARM_INDEX; in Validate()7327 …value 2 from .dat file mismatches hardcoded c++ define value of " << RIGHT_ARM_INDEX << "!" << std… in Validate()
107 #define RIGHT_ARM_INDEX 2