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Searched refs:RLAND (Results 1 – 7 of 7) sorted by relevance

/dports/games/dungeon/dungeon-3.2_1/
H A DDSO2.C26 lhr = (rooms_1.rflag[play_1.here - 1] & RLAND) != 0;
27 lnr = (rooms_1.rflag[nr - 1] & RLAND) != 0;
59 if (! lnr && nlv || lnr && lhr && nlv && bits != RLAND) {
H A DBALLOP.C99 RLAND) == 0) {
133 rooms_1.rflag[play_1.here - 1] & RLAND) != 0) {
H A DACTORS.C373 if ((rooms_1.rflag[hack_1.thfpos - 1] & RLAND + RSACRD + in thiefd_()
374 REND) != RLAND) { in thiefd_()
H A DSOBJS.C501 RLAND) & ~ (RWATER + RSEEN);
512 RWATER) & ~ RLAND;
H A DVARS.H60 #define RLAND (8192) macro
H A DVERBS.C767 if ((rooms_1.rflag[play_1.here - 1] & RLAND) != 0) {
/dports/print/lout/lout-3.40/include/
H A Dbsf1655 macro @RLAND @RawLeftAlignedNumberedDisplay { @LG @AX |1rt @NN // @MY }