Searched refs:RLAND (Results 1 – 7 of 7) sorted by relevance
26 lhr = (rooms_1.rflag[play_1.here - 1] & RLAND) != 0;27 lnr = (rooms_1.rflag[nr - 1] & RLAND) != 0;59 if (! lnr && nlv || lnr && lhr && nlv && bits != RLAND) {
99 RLAND) == 0) {133 rooms_1.rflag[play_1.here - 1] & RLAND) != 0) {
373 if ((rooms_1.rflag[hack_1.thfpos - 1] & RLAND + RSACRD + in thiefd_()374 REND) != RLAND) { in thiefd_()
501 RLAND) & ~ (RWATER + RSEEN);512 RWATER) & ~ RLAND;
60 #define RLAND (8192) macro
767 if ((rooms_1.rflag[play_1.here - 1] & RLAND) != 0) {
1655 macro @RLAND @RawLeftAlignedNumberedDisplay { @LG @AX |1rt @NN // @MY }