Searched refs:RNWALL (Results 1 – 3 of 3) sorted by relevance
68 #define RNWALL (32) macro
284 if ((rooms_1.rflag[play_1.here - 1] & RNWALL) != 0) { in walk_()
350 if ((rooms_1.rflag[play_1.here - 1] & RNWALL) == 0) {