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Searched refs:RPASS_ShadowVolumes (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dr_adv_things.cpp505 DrawEntityModel(mobj, 0xffffffff, 0, 1, false, TimeFrac, RPASS_ShadowVolumes); in RenderThingShadow()
H A Dr_local.h237 RPASS_ShadowVolumes, enumerator
H A Dr_model.cpp1039 case RPASS_ShadowVolumes: in DrawModel()
1114 case RPASS_ShadowVolumes: in DrawModel()