Searched refs:RS_DEPTH_WRITE (Results 1 – 2 of 2) sorted by relevance
460 RS_DEPTH_WRITE = 1 << 4, enumerator1110 if (mask & RS_DEPTH_WRITE) in validateRenderState()1111 GAPI::setDepthWrite((renderState & RS_DEPTH_WRITE) != 0); in validateRenderState()1187 renderState |= RS_DEPTH_WRITE; in setDepthWrite()1189 renderState &= ~RS_DEPTH_WRITE; in setDepthWrite()
54 #define rsBase (RS_COLOR_WRITE | RS_DEPTH_TEST | RS_DEPTH_WRITE | RS_CULL_FRONT)57 #define rsShadow (RS_DEPTH_TEST | RS_DEPTH_WRITE | RS_CULL_BACK)