Searched refs:RTT_DIFFUSE (Results 1 – 3 of 3) sorted by relevance
70 RTT_DIFFUSE, enumerator
123 …m_render_target_textures[RTT_DIFFUSE] = generateRTT(res, diffuse_specular_internal_format, rgb_for… in RTT()193 somevector.push_back(m_render_target_textures[RTT_DIFFUSE]); in RTT()
348 m_rtts->getRenderTarget(RTT_DIFFUSE), in renderSceneDeferred()