Searched refs:RUNNING_GAME (Results 1 – 5 of 5) sorted by relevance
43 #define RUNNING_GAME "RUNNING" macro
156 case RUN : RET(RUNNING_GAME) ; in textstate()
527 parse_theme_colors(gtype, METASERVER_GAMES, w_games_in_room::RUNNING_GAME, 3); in parse_metaserver()818 …dialog_theme[METASERVER_GAMES].states[w_games_in_room::RUNNING_GAME].colors[FOREGROUND_COLOR] = ma… in set_theme_defaults()
1005 RUNNING_GAME, enumerator
2446 state = item.target() ? SELECTED_RUNNING_GAME : RUNNING_GAME; in draw_item()