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Searched refs:R_AllocStaticTriSurfShadowVerts (Results 1 – 5 of 5) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Dtr_turboshadow.cpp241 R_AllocStaticTriSurfShadowVerts( newTri, tri->numVerts * 2 ); in R_CreateTurboShadowVolume()
272 R_AllocStaticTriSurfShadowVerts( newTri, newTri->numVerts ); in R_CreateTurboShadowVolume()
H A DRenderWorld_load.cpp218 R_AllocStaticTriSurfShadowVerts( tri, tri->numVerts ); in ParseShadowModel()
H A Dtr_local.h1449 void R_AllocStaticTriSurfShadowVerts( srfTriangles_t *tri, int numVerts );
H A Dtr_stencilshadow.cpp1351 R_AllocStaticTriSurfShadowVerts( newTri, newTri->numVerts ); in R_CreateShadowVolume()
H A Dtr_trisurf.cpp575 void R_AllocStaticTriSurfShadowVerts( srfTriangles_t *tri, int numVerts ) { in R_AllocStaticTriSurfShadowVerts() function