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Searched refs:R_ClipSkySurface (Results 1 – 3 of 3) sorted by relevance

/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_world.c314 R_ClipSkySurface (surf); in R_RecursiveQ2WorldNode()
687 R_ClipSkySurface (surf); in R_DrawQ3WorldList()
721 R_ClipSkySurface (surf); in R_DrawQ3WorldList()
H A Drf_sky.c200 void R_ClipSkySurface (mBspSurface_t *surf) in R_ClipSkySurface() function
H A Dr_local.h1065 void R_ClipSkySurface (mBspSurface_t *surf);