Searched refs:R_ClipWallSegment (Results 1 – 5 of 5) sorted by relevance
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_bsp.c | 80 static void R_ClipWallSegment(int first, int last, dbool solid) in R_ClipWallSegment() function 378 R_ClipWallSegment (x1, x2, linedef->r_flags & RF_CLOSED); in R_AddLine()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_bsp.cpp | 120 static void R_ClipWallSegment(int first, int last, bool makesolid) in R_ClipWallSegment() function 511 R_ClipWallSegment(x1, x2, true); in R_AddLine() 554 R_ClipWallSegment(x1, x2, false); in R_AddLine()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_bsp.c | 80 static void R_ClipWallSegment(int first, int last, boolean solid) in R_ClipWallSegment() function 400 R_ClipWallSegment (x1, x2, linedef->r_flags & RF_CLOSED); in R_AddLine()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_bsp.c | 83 static void R_ClipWallSegment(int first, int last, dboolean solid) in R_ClipWallSegment() function 496 R_ClipWallSegment (x1, x2, linedef->r_flags & RF_CLOSED); in R_AddLine()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_bsp.cpp | 161 bool R_ClipWallSegment (int first, int last, bool solid) in R_ClipWallSegment() function 738 if (R_ClipWallSegment (WallC.sx1, WallC.sx2, solid)) in R_AddLine()
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