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Searched refs:R_DecomposeSort (Results 1 – 25 of 49) sorted by relevance

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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_main.c871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
H A Dtr_local.h1135 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_main.c871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
H A Dtr_local.h1135 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_main.c825 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1075 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1115 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
H A Dtr_local.h1114 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_main.cpp860 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1124 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1164 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_main.c871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c602 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_main.c871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c602 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_main.c871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1195 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
H A Dtr_local.h1136 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_main.c1154 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1406 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1440 R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_backend.c599 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_main.cpp904 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen()
1193 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1232 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
H A Dtr_local.h1239 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_main.c1205 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &atiTess ); in SurfIsOffscreen()
1460 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1499 R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted, &atiTess ); in R_SortDrawSurfs()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_main.c1402 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed ); in SurfIsOffscreen()
1664 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1709 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed ); in R_SortDrawSurfs()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_main.c1436 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed, &atiTess ); in SurfIsOffscreen()
1701 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function
1751R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed, &at… in R_SortDrawSurfs()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dtr_local.h1249 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, int *fogNum, int *dlightMap…

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