/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_main.c | 871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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H A D | tr_local.h | 1135 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_main.c | 871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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H A D | tr_local.h | 1135 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_main.c | 825 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1075 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1115 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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H A D | tr_local.h | 1114 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_main.cpp | 860 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1124 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1164 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_main.c | 871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 602 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_main.c | 871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1167 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 602 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_main.c | 871 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1127 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1195 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 556 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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H A D | tr_local.h | 1136 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_main.c | 1154 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1406 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1440 R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_backend.c | 599 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in RB_RenderDrawSurfList()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_main.cpp | 904 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted ); in SurfIsOffscreen() 1193 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1232 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted ); in R_SortDrawSurfs()
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H A D | tr_local.h | 1239 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_main.c | 1205 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &atiTess ); in SurfIsOffscreen() 1460 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1499 R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted, &atiTess ); in R_SortDrawSurfs()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_main.c | 1402 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed ); in SurfIsOffscreen() 1664 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1709 R_DecomposeSort( (drawSurfs+i)->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed ); in R_SortDrawSurfs()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_main.c | 1436 R_DecomposeSort( drawSurf->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed, &atiTess ); in SurfIsOffscreen() 1701 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, in R_DecomposeSort() function 1751 …R_DecomposeSort( ( drawSurfs + i )->sort, &entityNum, &shader, &fogNum, &dlighted, &pshadowed, &at… in R_SortDrawSurfs()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_local.h | 1249 void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader, int *fogNum, int *dlightMap…
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