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Searched refs:R_DrawAliasBumpedRadeon (Results 1 – 4 of 4) sorted by relevance

/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpdriver.c286 R_DrawAliasObjectLight(currententity, R_DrawAliasBumpedRadeon); in R_DrawLightEntitiesRadeon()
291 R_DrawAliasObjectLight(&cl.viewent, R_DrawAliasBumpedRadeon); in R_DrawLightEntitiesRadeon()
H A Dgl_bumpradeon.c1056 void R_DrawAliasBumpedRadeon(aliashdr_t *paliashdr, aliasframeinstant_t *instant) in R_DrawAliasBumpedRadeon() function
H A Dglquake.h1415 void R_DrawAliasBumpedRadeon(aliashdr_t *paliashdr, aliasframeinstant_t *instant);//PA:
/dports/games/tenebrae/tenebrae_0/macosx/TenebraeQuake.pbproj/
H A Daxl.pbxuser453 name = "gl_bumpradeon.c: R_DrawAliasBumpedRadeon";