Home
last modified time | relevance | path

Searched refs:R_DrawBrushBumpedRadeon (Results 1 – 3 of 3) sorted by relevance

/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpdriver.c303 R_DrawBrushObjectLight(currententity, R_DrawBrushBumpedRadeon); in R_DrawLightEntitiesRadeon()
H A Dglquake.h1416 void R_DrawBrushBumpedRadeon(entity_t *e);//PA:
1427 void R_DrawBrushBumpedRadeon (entity_t *e);
H A Dgl_bumpradeon.c1045 void R_DrawBrushBumpedRadeon(entity_t *e) in R_DrawBrushBumpedRadeon() function