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Searched refs:R_GetVisSprite (Results 1 – 1 of 1) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_things.c580 static vissprite_t *R_GetVisSprite(UINT32 num) in R_GetVisSprite() function
596 return R_GetVisSprite(visspritecount++); in R_NewVisSprite()
2300 dsfirst = R_GetVisSprite(start);
2308 if (i < end - 1) dsnext = R_GetVisSprite(i + 1);
2999 vissprite_t *spr = R_GetVisSprite(clippedvissprites);