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Searched refs:R_RenderBSPNode (Results 1 – 25 of 53) sorted by relevance

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/dports/games/heretic/glheretic-1.2/
H A Dr_bsp.c461 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
483 R_RenderBSPNode (bsp->children[side]); /* recursively divide front space */ in R_RenderBSPNode()
486 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_bsp.c483 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
504 R_RenderBSPNode(bsp->children[side]); // recursively divide front space in R_RenderBSPNode()
507 R_RenderBSPNode(bsp->children[side ^ 1]); in R_RenderBSPNode()
H A Dr_main.c820 R_RenderBSPNode(numnodes - 1); // head node is the last node output in R_RenderPlayerView()
825 R_RenderBSPNode(numnodes - 1); // head node is the last node output in R_RenderPlayerView()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_bsp.c555 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
576 R_RenderBSPNode (bsp->children[side]); in R_RenderBSPNode()
580 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
H A Dr_bsp.h58 void R_RenderBSPNode (int bspnum);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_bsp.c555 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
576 R_RenderBSPNode (bsp->children[side]); in R_RenderBSPNode()
580 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
H A Dr_bsp.h58 void R_RenderBSPNode (int bspnum);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_bsp.c483 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
504 R_RenderBSPNode(bsp->children[side]); // recursively divide front space in R_RenderBSPNode()
507 R_RenderBSPNode(bsp->children[side ^ 1]); in R_RenderBSPNode()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_bsp.c464 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
485 R_RenderBSPNode(bsp->children[side]); // recursively divide front space in R_RenderBSPNode()
488 R_RenderBSPNode(bsp->children[side ^ 1]); in R_RenderBSPNode()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_bsp.c555 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
576 R_RenderBSPNode (bsp->children[side]); in R_RenderBSPNode()
580 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
H A Dr_bsp.h58 void R_RenderBSPNode (int bspnum);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_bsp.c502 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
523 R_RenderBSPNode(bsp->children[side]); // recursively divide front space in R_RenderBSPNode()
526 R_RenderBSPNode(bsp->children[side ^ 1]); in R_RenderBSPNode()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_bsp.c596 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
617 R_RenderBSPNode (bsp->children[side]); in R_RenderBSPNode()
621 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
H A Dr_bsp.h59 void R_RenderBSPNode (int bspnum);
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_bsp.c473 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
498 R_RenderBSPNode (bsp->children[side]); // recursively divide front space in R_RenderBSPNode()
501 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_bsp.h55 void R_RenderBSPNode(int bspnum);
H A Dr_bsp.c549 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
558 R_RenderBSPNode(bsp->children[side]); in R_RenderBSPNode()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_bsp.h60 void R_RenderBSPNode(int bspnum);
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_bsp.h59 void R_RenderBSPNode(int bspnum);
H A Dr_bsp.c645 void R_RenderBSPNode(int bspnum) in R_RenderBSPNode() function
654 R_RenderBSPNode(bsp->children[side]); in R_RenderBSPNode()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dr_bsp.h51 void R_RenderBSPNode (int bspnum);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_bsp.h90 void R_RenderBSPNode (int bspnum);
H A Dr_bsp.c1192 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
1215 R_RenderBSPNode (bsp->children[side]); in R_RenderBSPNode()
1219 R_RenderBSPNode (bsp->children[side^1]); in R_RenderBSPNode()
1236 void R_RenderBSPNode (int bspnum) in R_RenderBSPNode() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_bsp.h41 void R_RenderBSPNode(INT32 bspnum);
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_bsp.h118 void R_RenderBSPNode (void *node);

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