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Searched refs:R_STARE (Results 1 – 2 of 2) sorted by relevance

/dports/games/sauerbraten/sauerbraten/src/rpggame/
H A Drpgent.h16 enum { R_STARE, R_ROAM, R_SEEK, R_ATTACK, R_BLOCKED, R_BACKHOME }; enumerator
27 …cking(false), magicprojectile(false), enemy(NULL), rotspeed(0), npcstate(R_STARE), trigger(0), sin… in ro()
H A Dent.cpp179 if(rnd(10)) transition(R_STARE, 0, 500); in stareorroam()
207 case R_STARE: in update()
211 else { gotopos(player1->o, R_STARE, 0, 500); } in update()
217 ifplayerclose transition(R_STARE, 0, 500); in update()