Home
last modified time | relevance | path

Searched refs:R_ScanEdges (Results 1 – 25 of 25) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_local.h130 void R_ScanEdges(void);
H A Dr_edge.c562 void R_ScanEdges(void) in R_ScanEdges() function
H A Dr_main.c1030 R_ScanEdges(); in R_EdgeDrawing()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h100 #define R_ScanEdges sw32_R_ScanEdges macro
341 #undef R_ScanEdges
/dports/games/tenebrae/tenebrae_0/
H A Dr_local.h163 void R_ScanEdges (void);
H A Dr_main.c914 R_ScanEdges (); in R_EdgeDrawing()
942 R_ScanEdges (); in R_EdgeDrawing()
H A Dr_edge.c663 void R_ScanEdges (void) in R_ScanEdges() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h162 void R_ScanEdges (void);
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_local.h163 void R_ScanEdges (qboolean Translucent);
H A Dr_edge.c960 void R_ScanEdges (qboolean Translucent) in R_ScanEdges() function
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h177 void R_ScanEdges (void);
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dr_main.c1184 R_ScanEdges (Translucent); in R_EdgeDrawing()
1232 R_ScanEdges (Translucent); in R_EdgeDrawing()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_local.h546 void R_ScanEdges (void);
H A Dsw_edge.c635 void R_ScanEdges (void) in R_ScanEdges() function
H A Dsw_main.c995 R_ScanEdges (); in R_EdgeDrawing()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_redge.c466 R_ScanEdges (void) in R_ScanEdges() function
H A Dsw_rmain.c696 R_ScanEdges (); in R_EdgeDrawing()
721 R_ScanEdges (); in R_EdgeDrawing()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dr_main.c1213 R_ScanEdges (Translucent); in R_EdgeDrawing()
1262 R_ScanEdges (Translucent); in R_EdgeDrawing()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_local.h650 void R_ScanEdges (void);
H A Dr_edge.c635 void R_ScanEdges (void) in R_ScanEdges() function
H A Dr_main.c907 R_ScanEdges (); in R_EdgeDrawing()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_local.h650 void R_ScanEdges (void);
H A Dr_edge.c635 void R_ScanEdges (void) in R_ScanEdges() function
H A Dr_main.c907 R_ScanEdges (); in R_EdgeDrawing()
/dports/games/uhexen2/hexen2source-1.5.9/docs/
H A DCHANGES529 point math used in R_ScanEdges() overflows at width 2048, as
3281 * r_edge.c (R_ScanEdges): In the "make sure nothing sorts past this"