/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderSystem.h | 265 void R_ScreenshotFilename( int &lastNumber, const char *base, idStr &fileName );
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H A D | RenderSystem_init.cpp | 1330 void R_ScreenshotFilename( int &lastNumber, const char *base, idStr &fileName ) { in R_ScreenshotFilename() function 1390 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f() 1402 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f() 1414 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_init.cpp | 934 void R_ScreenshotFilename( char *buf, int bufSize, const char *ext ) { in R_ScreenshotFilename() function 1043 R_ScreenshotFilename( checkname, sizeof( checkname ), ".tga" ); in R_ScreenShotTGA_f() 1087 R_ScreenshotFilename( checkname, sizeof( checkname ), ".png" ); in R_ScreenShotPNG_f() 1118 R_ScreenshotFilename( checkname, sizeof( checkname ), ".jpg" ); in R_ScreenShot_f()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_init.cpp | 1027 void R_ScreenshotFilename( char *buf, int bufSize, const char *ext ) { in R_ScreenshotFilename() function 1136 R_ScreenshotFilename( checkname, sizeof( checkname ), ".tga" ); in R_ScreenShotTGA_f() 1180 R_ScreenshotFilename( checkname, sizeof( checkname ), ".png" ); in R_ScreenShotPNG_f() 1211 R_ScreenshotFilename( checkname, sizeof( checkname ), ".jpg" ); in R_ScreenShot_f()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_init.c | 458 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 610 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_init.c | 458 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 610 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_init.c | 560 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 712 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_init.c | 486 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 638 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_init.c | 480 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 632 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_init.c | 480 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 632 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_init.c | 535 void R_ScreenshotFilename(int lastNumber, char *fileName) in R_ScreenshotFilename() function 708 R_ScreenshotFilename(lastNumber, checkname); in R_ScreenShot_f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_init.c | 636 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 790 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_init.c | 631 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 785 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_init.c | 694 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 848 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_init.c | 699 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function 853 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Session_menu.cpp | 1590 R_ScreenshotFilename( workNote, workName, shotName ); in HandleNoteCommands()
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