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Searched refs:R_ScreenshotFilename (Results 1 – 16 of 16) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderSystem.h265 void R_ScreenshotFilename( int &lastNumber, const char *base, idStr &fileName );
H A DRenderSystem_init.cpp1330 void R_ScreenshotFilename( int &lastNumber, const char *base, idStr &fileName ) { in R_ScreenshotFilename() function
1390 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f()
1402 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f()
1414 R_ScreenshotFilename( lastNumber, "screenshots/shot", checkname ); in R_ScreenShot_f()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_init.cpp934 void R_ScreenshotFilename( char *buf, int bufSize, const char *ext ) { in R_ScreenshotFilename() function
1043 R_ScreenshotFilename( checkname, sizeof( checkname ), ".tga" ); in R_ScreenShotTGA_f()
1087 R_ScreenshotFilename( checkname, sizeof( checkname ), ".png" ); in R_ScreenShotPNG_f()
1118 R_ScreenshotFilename( checkname, sizeof( checkname ), ".jpg" ); in R_ScreenShot_f()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_init.cpp1027 void R_ScreenshotFilename( char *buf, int bufSize, const char *ext ) { in R_ScreenshotFilename() function
1136 R_ScreenshotFilename( checkname, sizeof( checkname ), ".tga" ); in R_ScreenShotTGA_f()
1180 R_ScreenshotFilename( checkname, sizeof( checkname ), ".png" ); in R_ScreenShotPNG_f()
1211 R_ScreenshotFilename( checkname, sizeof( checkname ), ".jpg" ); in R_ScreenShot_f()
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_init.c458 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
610 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_init.c458 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
610 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_init.c560 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
712 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_init.c486 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
638 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_init.c480 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
632 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_init.c480 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
632 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/evq3/evq3/code/renderer/
H A Dtr_init.c535 void R_ScreenshotFilename(int lastNumber, char *fileName) in R_ScreenshotFilename() function
708 R_ScreenshotFilename(lastNumber, checkname); in R_ScreenShot_f()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_init.c636 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
790 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_init.c631 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
785 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_init.c694 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
848 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_init.c699 void R_ScreenshotFilename( int lastNumber, char *fileName ) { in R_ScreenshotFilename() function
853 R_ScreenshotFilename( lastNumber, checkname ); in R_ScreenShot_f()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DSession_menu.cpp1590 R_ScreenshotFilename( workNote, workName, shotName ); in HandleNoteCommands()