/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_edgea.asm | 48 _sym_prefix R_StepActiveU 182 ; R_StepActiveU 185 global R_StepActiveU 186 R_StepActiveU: label
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H A D | r_local.h | 192 void R_StepActiveU (edge_t *pedge);
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H A D | r_edge.c | 240 static void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 1066 R_StepActiveU (edge_head.next); in R_ScanEdges()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_redge.c | 194 R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 545 R_StepActiveU (edge_head.next); in R_ScanEdges()
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H A D | sw_redgea.S | 160 .globl C(R_StepActiveU) 161 C(R_StepActiveU):
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_edge.c | 173 void R_StepActiveU(edge_t *pedge) in R_StepActiveU() function 640 R_StepActiveU(edge_head.next); in R_ScanEdges()
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H A D | r_local.h | 132 void R_StepActiveU(edge_t *pedge);
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 103 #define R_StepActiveU sw32_R_StepActiveU macro 344 #undef R_StepActiveU
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_edge.c | 234 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 751 R_StepActiveU (edge_head.next); in R_ScanEdges()
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H A D | r_local.h | 166 void R_StepActiveU (edge_t *pedge);
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H A D | r_edgea.s | 149 .globl C(R_StepActiveU) 150 C(R_StepActiveU):
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | r_local.h | 165 void R_StepActiveU (edge_t *pedge);
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_local.h | 180 void R_StepActiveU (edge_t *pedge);
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | r_edgea.s | 128 .globl C(R_StepActiveU) 129 C(R_StepActiveU):
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/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | r_edgea.s | 128 .globl C(R_StepActiveU) 129 C(R_StepActiveU):
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/dports/games/q2pro/q2pro/asm/ |
H A D | r_edgea.s | 128 .globl C(R_StepActiveU) 129 C(R_StepActiveU):
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/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | r_edgea.s | 128 .globl C(R_StepActiveU) 129 C(R_StepActiveU):
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_edge.c | 216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 712 R_StepActiveU (edge_head.next); in R_ScanEdges()
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H A D | r_local.h | 653 void R_StepActiveU (edge_t *pedge);
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_edge.c | 216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 712 R_StepActiveU (edge_head.next); in R_ScanEdges()
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H A D | r_local.h | 653 void R_StepActiveU (edge_t *pedge);
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_edge.c | 216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function 712 R_StepActiveU (edge_head.next); in R_ScanEdges()
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H A D | sw_local.h | 549 void R_StepActiveU (edge_t *pedge);
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