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Searched refs:R_StepActiveU (Results 1 – 23 of 23) sorted by relevance

/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_edgea.asm48 _sym_prefix R_StepActiveU
182 ; R_StepActiveU
185 global R_StepActiveU
186 R_StepActiveU: label
H A Dr_local.h192 void R_StepActiveU (edge_t *pedge);
H A Dr_edge.c240 static void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
1066 R_StepActiveU (edge_head.next); in R_ScanEdges()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_redge.c194 R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
545 R_StepActiveU (edge_head.next); in R_ScanEdges()
H A Dsw_redgea.S160 .globl C(R_StepActiveU)
161 C(R_StepActiveU):
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_edge.c173 void R_StepActiveU(edge_t *pedge) in R_StepActiveU() function
640 R_StepActiveU(edge_head.next); in R_ScanEdges()
H A Dr_local.h132 void R_StepActiveU(edge_t *pedge);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h103 #define R_StepActiveU sw32_R_StepActiveU macro
344 #undef R_StepActiveU
/dports/games/tenebrae/tenebrae_0/
H A Dr_edge.c234 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
751 R_StepActiveU (edge_head.next); in R_ScanEdges()
H A Dr_local.h166 void R_StepActiveU (edge_t *pedge);
H A Dr_edgea.s149 .globl C(R_StepActiveU)
150 C(R_StepActiveU):
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h165 void R_StepActiveU (edge_t *pedge);
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h180 void R_StepActiveU (edge_t *pedge);
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dr_edgea.s128 .globl C(R_StepActiveU)
129 C(R_StepActiveU):
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dr_edgea.s128 .globl C(R_StepActiveU)
129 C(R_StepActiveU):
/dports/games/q2pro/q2pro/asm/
H A Dr_edgea.s128 .globl C(R_StepActiveU)
129 C(R_StepActiveU):
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dr_edgea.s128 .globl C(R_StepActiveU)
129 C(R_StepActiveU):
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_edge.c216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
712 R_StepActiveU (edge_head.next); in R_ScanEdges()
H A Dr_local.h653 void R_StepActiveU (edge_t *pedge);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_edge.c216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
712 R_StepActiveU (edge_head.next); in R_ScanEdges()
H A Dr_local.h653 void R_StepActiveU (edge_t *pedge);
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_edge.c216 void R_StepActiveU (edge_t *pedge) in R_StepActiveU() function
712 R_StepActiveU (edge_head.next); in R_ScanEdges()
H A Dsw_local.h549 void R_StepActiveU (edge_t *pedge);