/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_flares.c | 134 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1481 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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H A D | tr_main.c | 230 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t… in R_TransformClipToWindow() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_flares.c | 147 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1516 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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H A D | tr_main.c | 229 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t… in R_TransformClipToWindow() function
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_flares.c | 147 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1516 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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H A D | tr_main.c | 229 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t… in R_TransformClipToWindow() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_flares.c | 147 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1517 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_flares.c | 150 R_TransformClipToWindow(clip, &backEnd.viewParms, normalized, window); in RB_AddFlare()
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H A D | tr_light.c | 988 R_TransformClipToWindow(clip, &tr.viewParms, normalized, window); in R_AddPointToLightScissor() 1169 R_TransformClipToWindow(clip, &tr.viewParms, normalized, window); in R_SetupDlightDepthBounds()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_flares.c | 176 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1692 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec…
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_flares.c | 176 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_flares.c | 178 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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H A D | tr_local.h | 1719 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec…
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_flares.c | 178 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | gl_rmain.c | 2056 void R_TransformClipToWindow (const vec4_t clip, vec4_t normalized, vec4_t window) in R_TransformClipToWindow() function 2079 R_TransformClipToWindow (clip, normalized, window); in R_GetScreenPosFromWorldPos()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_flares.c | 148 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_flares.c | 148 R_TransformClipToWindow( clip, &backEnd.viewParms, normalized, window ); in RB_AddFlare()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_local.h | 1650 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_local.h | 1664 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_local.h | 1688 void R_TransformClipToWindow( const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t…
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