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Searched refs:RandomCommand (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/commands/
H A Drandomcommand.cpp53 RandomCommand *randomCommand = new RandomCommand(static_cast<uint>(numChoices)); in parse()
77 RandomCommand *randomCommand = parseCtx._pendingRandomCommand; in transition()
88 RandomCommand::RandomCommand(uint numChoices) in RandomCommand() function in MutationOfJB::RandomCommand
94 Command::ExecuteResult RandomCommand::execute(ScriptExecutionContext &scriptExecCtx) { in execute()
103 Command *RandomCommand::next() const { in next()
107 Common::String RandomCommand::debugString() const { in debugString()
111 const RandomCommand::Choices &RandomCommand::getChoices() const { in getChoices()
H A Drandomcommand.h47 class RandomCommand : public Command {
53 RandomCommand(uint numChoices);
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/commands/
H A Drandomcommand.cpp53 RandomCommand *randomCommand = new RandomCommand(static_cast<uint>(numChoices)); in parse()
77 RandomCommand *randomCommand = parseCtx._pendingRandomCommand; in transition()
88 RandomCommand::RandomCommand(uint numChoices) in RandomCommand() function in MutationOfJB::RandomCommand
94 Command::ExecuteResult RandomCommand::execute(ScriptExecutionContext &scriptExecCtx) { in execute()
103 Command *RandomCommand::next() const { in next()
107 Common::String RandomCommand::debugString() const { in debugString()
111 const RandomCommand::Choices &RandomCommand::getChoices() const { in getChoices()
H A Drandomcommand.h47 class RandomCommand : public Command {
53 RandomCommand(uint numChoices);
/dports/graphics/pastel/pastel-0.8.1/src/cli/commands/
H A Drandom.rs6 pub struct RandomCommand; struct
8 impl GenericCommand for RandomCommand { implementation
H A Dmod.rs32 use random::RandomCommand;
61 "random" => Command::Generic(Box::new(RandomCommand)), in from_string()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/ninja/src/
H A Dhash_collision_bench.cc27 void RandomCommand(char** s) { in RandomCommand() function
44 RandomCommand(&commands[i]); in main()
/dports/devel/ninja/ninja-1.10.2/src/
H A Dhash_collision_bench.cc28 void RandomCommand(char** s) { in RandomCommand() function
46 RandomCommand(&commands[i]); in main()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/
H A Dscript.h45 class RandomCommand; variable
97 RandomCommand *_pendingRandomCommand;
H A Ddebug.cpp156 } else if (RandomCommand *const randomCmd = dynamic_cast<RandomCommand *>(command)) { in showCommands()
157 const RandomCommand::Choices &choices = randomCmd->getChoices(); in showCommands()
158 for (RandomCommand::Choices::size_type i = 0; i < choices.size(); ++i) { in showCommands()
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/
H A Dscript.h45 class RandomCommand; variable
97 RandomCommand *_pendingRandomCommand;
H A Ddebug.cpp156 } else if (RandomCommand *const randomCmd = dynamic_cast<RandomCommand *>(command)) { in showCommands()
157 const RandomCommand::Choices &choices = randomCmd->getChoices(); in showCommands()
158 for (RandomCommand::Choices::size_type i = 0; i < choices.size(); ++i) { in showCommands()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/script/
H A DScriptedLang.cpp132 class RandomCommand : public Command { class
136 RandomCommand() : Command("random") { } in RandomCommand() function in script::__anon49a104a30111::RandomCommand
905 ScriptEvent::registerCommand(new RandomCommand); in setupScriptedLang()