Searched refs:RayData (Results 1 – 9 of 9) sorted by relevance
/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/gui/renderers/ |
H A D | VolumeRenderer.h | 30 struct RayData { struct 34 RayData() = default; argument 35 RayData(RayData&& other) = default; 36 RayData(const RayData& other) in RayData() function
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H A D | VolumeRenderer.cpp | 77 data.data = RayData{}; in initialize() 98 RayData& rayData(data.data); in shade()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrenderray_p.h | 107 struct RayData struct 125 static RayData createRayData(const QMatrix4x4 &globalTransform, 127 static IntersectionResult createIntersectionResult(const RayData &data, 130 static HitResult intersectWithAABBv2(const RayData &data, 138 static void intersectWithBVH(const RayData &data, 144 static QVector<IntersectionResult> intersectWithBVHTriangles(const RayData &data,
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H A D | qssgrenderray.cpp | 52 QSSGRenderRay::RayData QSSGRenderRay::createRayData(const QMatrix4x4 &globalTransform, in createRayData() 55 using DirectionOp = RayData::DirectionOp; in createRayData() 73 return RayData{ globalTransform, ray, transformedOrigin, transformedDirectionInvers, in createRayData() 77 …Ray::IntersectionResult QSSGRenderRay::createIntersectionResult(const QSSGRenderRay::RayData &data, in createIntersectionResult() 100 QSSGRenderRay::HitResult QSSGRenderRay::intersectWithAABBv2(const QSSGRenderRay::RayData &data, in intersectWithAABBv2() 119 const bool zeroDir = (data.dirOp[axis] == RayData::DirectionOp::Zero); in intersectWithAABBv2() 273 void QSSGRenderRay::intersectWithBVH(const RayData &data, in intersectWithBVH() 302 QVector<QSSGRenderRay::IntersectionResult> QSSGRenderRay::intersectWithBVHTriangles(const RayData &… in intersectWithBVHTriangles()
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/dports/www/py-bokeh/bokeh-2.3.3/bokeh/server/static/js/types/models/glyphs/ |
H A D | ray.d.ts | 7 export declare type RayData = XYGlyphData & p.UniformsOf<Ray.Mixins> & { alias 12 export interface RayView extends RayData { 18 protected _render(ctx: Context2d, indices: number[], data?: RayData): void;
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/dports/www/firefox-esr/firefox-91.8.0/layout/base/ |
H A D | MotionPathUtils.h | 68 struct RayData { struct 76 RayData mRay; 103 const RayData& AsRay() const { in AsRay() 114 mRay.~RayData(); in ~OffsetPathData()
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/dports/www/firefox/firefox-99.0/layout/base/ |
H A D | MotionPathUtils.h | 68 struct RayData { struct 76 RayData mRay; 103 const RayData& AsRay() const { in AsRay() 114 mRay.~RayData(); in ~OffsetPathData()
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/dports/mail/thunderbird/thunderbird-91.8.0/layout/base/ |
H A D | MotionPathUtils.h | 68 struct RayData { struct 76 RayData mRay; 103 const RayData& AsRay() const { in AsRay() 114 mRay.~RayData(); in ~OffsetPathData()
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/dports/lang/spidermonkey78/firefox-78.9.0/layout/base/ |
H A D | MotionPathUtils.h | 66 struct RayData { struct 74 RayData mRay; 101 const RayData& AsRay() const { in AsRay() 112 mRay.~RayData(); in ~OffsetPathData()
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