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Searched refs:ReliableMessageSent (Results 1 – 2 of 2) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/network/
H A DnNetwork.h329 void ReliableMessageSent(); //!< call whenever an an reliable message got sent
H A DnNetwork.cpp712 sn_Connections[receiver].ReliableMessageSent(); in ~nWaitForAck()
856 connection.ReliableMessageSent(); in Resend()
3581 void nConnectionInfo::ReliableMessageSent() //!< call whenever an an reliable message got sent in ReliableMessageSent() function in nConnectionInfo