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Searched refs:RemoveProjectile (Results 1 – 12 of 12) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/
H A DICmpProjectileManager.cpp26 DEFINE_INTERFACE_METHOD_1("RemoveProjectile", void, ICmpProjectileManager, RemoveProjectile, uint32…
H A DICmpProjectileManager.h52 virtual void RemoveProjectile(uint32_t id) = 0;
H A DCCmpProjectileManager.cpp114 virtual void RemoveProjectile(uint32_t);
344 void CCmpProjectileManager::RemoveProjectile(uint32_t id) in RemoveProjectile() function in CCmpProjectileManager
/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DQuadField.h103 void RemoveProjectile(CProjectile* projectile);
H A DQuadField.cpp73 oldQuadField->RemoveProjectile(*it); in Resize()
547 RemoveProjectile(p); in MovedProjectile()
598 void CQuadField::RemoveProjectile(CProjectile* p) in RemoveProjectile() function in CQuadField
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DProjectile.cpp124 quadField->RemoveProjectile(this); in Detach()
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg1/
H A Deffects.ids275 0x111 RemoveProjectile
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg2/
H A Deffects.ids275 0x111 RemoveProjectile
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAI.h513 void RemoveProjectile( void );
H A DAI.cpp3356 RemoveProjectile(); in Killed()
4066 void idAI::RemoveProjectile( void ) { in RemoveProjectile() function in idAI
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAI.h541 void RemoveProjectile( void );
H A DAI.cpp3444 RemoveProjectile(); in Killed()
4192 void idAI::RemoveProjectile( void ) { in RemoveProjectile() function in idAI