Searched refs:RemoveSpriteLimit (Results 1 – 7 of 7) sorted by relevance
49 public bool RemoveSpriteLimit = false; field in Mesen.GUI.Config.VideoInfo89 InteropEmu.SetFlag(EmulationFlags.RemoveSpriteLimit, videoInfo.RemoveSpriteLimit); in ApplyConfig()
589 bool RemoveSpriteLimit = false; in load_config_file() local590 inbool (z"RemoveSpriteLimit", RemoveSpriteLimit); in load_config_file()642 if (RemoveSpriteLimit) in load_config_file()
171 _settings->SetFlags(EmulationFlags::RemoveSpriteLimit | EmulationFlags::AdaptiveSpriteLimit); in OnBeforeApplyFilter()
18 RemoveSpriteLimit = 0x10, enumerator
742 if(_spriteCount == 8 && _settings->CheckFlag(EmulationFlags::RemoveSpriteLimit)) { in LoadExtraSprites()
318 …set_flag(MesenNoSpriteLimit, EmulationFlags::RemoveSpriteLimit | EmulationFlags::AdaptiveSpriteLim… in update_settings()
1624 RemoveSpriteLimit = 0x10, enumerator