Searched refs:RenderModeRequest (Results 1 – 6 of 6) sorted by relevance
68 class RenderModeRequest : public QObject73 explicit RenderModeRequest(QObject *parent = nullptr);74 ~RenderModeRequest() override;171 RenderModeRequest *m_pendingRenderMode;
276 QMutex RenderModeRequest::mutex;278 RenderModeRequest::RenderModeRequest(QObject *parent) in RenderModeRequest() function in RenderModeRequest284 RenderModeRequest::~RenderModeRequest() in ~RenderModeRequest()294 void RenderModeRequest::applyOrDelay(QQuickWindow *toWindow, QuickInspectorInterface::RenderMode cu… in applyOrDelay()317 void RenderModeRequest::apply() in apply()336 const QByteArray mode = renderModeToString(RenderModeRequest::mode); in apply()346 void RenderModeRequest::preFinished() in preFinished()367 , m_pendingRenderMode(new RenderModeRequest(this)) in QuickInspector()415 …connect(m_pendingRenderMode, &RenderModeRequest::sceneGraphCleanedUp, this, &QuickInspector::scene… in QuickInspector()460 auto reset = new RenderModeRequest(m_window); in selectWindow()[all …]
4362 pub struct RenderModeRequest { struct4366 impl RenderModeRequest { argument4413 Ok(RenderModeRequest { in try_parse_request()4419 impl Request for RenderModeRequest { implementation4426 let request0 = RenderModeRequest { in render_mode()
376 GlxRenderMode(glx::RenderModeRequest),1532 …glx::RENDER_MODE_REQUEST => return Ok(Request::GlxRenderMode(glx::RenderModeRequest::try_parse_req… in parse()2414 Request::GlxRenderMode(_) => Some(glx::RenderModeRequest::parse_reply), in reply_parser()