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Searched refs:RenderPassRequirements (Results 1 – 16 of 16) sorted by relevance

/dports/www/chromium-legacy/chromium-88.0.4324.182/components/viz/service/display/
H A Dsoftware_renderer.h49 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>&
53 const RenderPassRequirements& requirements) override;
H A Ddirect_renderer.h168 struct RenderPassRequirements { struct
226 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>&
230 const RenderPassRequirements& requirements) = 0;
H A Dskia_renderer.h67 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>&
71 const RenderPassRequirements& requirements) override;
H A Dgl_renderer.h102 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>&
106 const RenderPassRequirements& requirements) override;
H A Dsoftware_renderer.cc910 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
939 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()
H A Dskia_renderer.cc2565 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
2575 const RenderPassRequirements& requirements = render_pass_it->second; in UpdateRenderPassTextures()
2599 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()
H A Ddirect_renderer.cc184 base::flat_map<AggregatedRenderPassId, RenderPassRequirements> in DecideRenderPassAllocationsForFrame()
H A Dgl_renderer.cc4306 const base::flat_map<AggregatedRenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
4316 const RenderPassRequirements& requirements = render_pass_it->second; in UpdateRenderPassTextures()
4418 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/service/display/
H A Dsoftware_renderer.h44 const base::flat_map<RenderPassId, RenderPassRequirements>&
48 const RenderPassRequirements& requirements) override;
H A Ddirect_renderer.h139 struct RenderPassRequirements { struct
195 const base::flat_map<RenderPassId, RenderPassRequirements>&
199 const RenderPassRequirements& requirements) = 0;
H A Dskia_renderer.h69 const base::flat_map<RenderPassId, RenderPassRequirements>&
73 const RenderPassRequirements& requirements) override;
H A Dgl_renderer.h97 const base::flat_map<RenderPassId, RenderPassRequirements>&
101 const RenderPassRequirements& requirements) override;
H A Dsoftware_renderer.cc898 const base::flat_map<RenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
927 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()
H A Dskia_renderer.cc2532 const base::flat_map<RenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
2542 const RenderPassRequirements& requirements = render_pass_it->second; in UpdateRenderPassTextures()
2566 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()
H A Ddirect_renderer.cc229 base::flat_map<RenderPassId, RenderPassRequirements> render_passes_in_frame; in DecideRenderPassAllocationsForFrame()
H A Dgl_renderer.cc3984 const base::flat_map<RenderPassId, RenderPassRequirements>& in UpdateRenderPassTextures()
3994 const RenderPassRequirements& requirements = render_pass_it->second; in UpdateRenderPassTextures()
4023 const RenderPassRequirements& requirements) { in AllocateRenderPassResourceIfNeeded()