/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_x.cpp | 52 int RenderScreen; member in VAllgeroOpenGLDrawer 100 RenderScreen = 0; in Init() 185 RenderScreen = _xwin.screen; in SetResolution() 186 root = RootWindow(RenderDisplay, RenderScreen); in SetResolution() 204 visinfo = glXChooseVisual(RenderDisplay, RenderScreen, attrib); in SetResolution() 234 XF86VidModeSwitchToMode(RenderDisplay, RenderScreen, vidmodes[best_fit]); in SetResolution() 238 XF86VidModeSetViewPort(RenderDisplay, RenderScreen, 0, 0); in SetResolution() 298 XF86VidModeSetViewPort(RenderDisplay, RenderScreen, 0, 0); in SetResolution() 341 XF86DGADirectVideo(RenderDisplay, RenderScreen, XF86DGADirectMouse); in SetResolution() 457 XF86DGADirectVideo(RenderDisplay, RenderScreen, 0); in Shutdown() [all …]
|
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/ |
H A D | render_ui_animation_render.py | 87 class RenderScreen(bpy.types.Operator): class 197 layout.operator(RenderScreen.bl_idname) 205 bpy.utils.register_class(RenderScreen) 217 bpy.utils.unregister_class(RenderScreen)
|
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/gfx/ |
H A D | gfxfilter_allegro.cpp | 77 void AllegroGfxFilter::RenderScreen(Bitmap *toRender, int x, int y) { in RenderScreen() function in AGS::Engine::ALSW::AllegroGfxFilter 119 RenderScreen(virtualScreen, x, y); in RenderScreenFlipped()
|
H A D | ali3dsw.cpp | 474 _filter->RenderScreen(virtualScreen, _global_x_offset, _global_y_offset); in Render() 547 _filter->RenderScreen(bmp_buff, 0, 0); in highcolor_fade_in() 558 _filter->RenderScreen(currentVirtScreen, _global_x_offset, _global_y_offset); in highcolor_fade_in() 586 _filter->RenderScreen(bmp_buff, 0, 0); in highcolor_fade_out() 601 _filter->RenderScreen(BitmapHelper::GetScreenBitmap(), _global_x_offset, _global_y_offset); in highcolor_fade_out()
|
H A D | gfxfilter_allegro.h | 44 virtual void RenderScreen(Bitmap *toRender, int x, int y);
|
/dports/math/rubiks/rubiks-20070912/dietz/solver/ |
H A D | cubex.h | 34 const void RenderScreen();
|
H A D | main.cpp | 67 thecube.RenderScreen(); in SendSolution() 253 thecube.RenderScreen(); in main()
|
H A D | cubex.cpp | 78 const void Cubex::RenderScreen() in RenderScreen() function in Cubex
|
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/ |
H A D | NstDirect2D.hpp | 135 void RenderScreen(uint); 217 NST_SINGLE_CALL HRESULT RenderScreen(uint,uint,uint) const;
|
H A D | NstManagerVideo.cpp | 55 …static_cast<DirectX::Direct2D*>(data)->RenderScreen( DirectX::Direct2D::RENDER_PICTURE|DirectX::Di… in ScreenUnlock() 597 direct2d.RenderScreen( DirectX::Direct2D::RENDER_MSG|DirectX::Direct2D::RENDER_NFO ); in OnPaint() 603 direct2d.RenderScreen( DirectX::Direct2D::RENDER_MSG ); in OnPaint()
|
H A D | NstDirect2D.cpp | 203 …NST_SINGLE_CALL HRESULT Direct2D::Device::RenderScreen(const uint state,const uint numIndexedStrip… in RenderScreen() function in Nestopia::DirectX::Direct2D::Device 273 void Direct2D::RenderScreen(uint state) in RenderScreen() function in Nestopia::DirectX::Direct2D 276 lastResult = device.RenderScreen( state, indexBuffer.NumStrips(), vertexBuffer.NumVertices() ); in RenderScreen()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/ |
H A D | scene-desktop.cpp | 382 class RenderScreen : public RenderObject class 385 RenderScreen(Canvas &canvas) { fbo_ = canvas.fbo(); } in RenderScreen() function in RenderScreen 772 RenderScreen screen;
|
/dports/benchmarks/glmark2/glmark2-2021.12/src/ |
H A D | scene-desktop.cpp | 385 class RenderScreen : public RenderObject class 389 RenderScreen(Canvas &canvas) : canvas_(canvas) {} in RenderScreen() function in RenderScreen 777 RenderScreen screen;
|
/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | gfx.cpp | 40 static inline void RenderScreen (bool8); 320 static inline void RenderScreen (bool8 sub) in RenderScreen() function 529 RenderScreen(TRUE); in S9xUpdateScreen() 531 RenderScreen(FALSE); in S9xUpdateScreen()
|
/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | gfx.cpp | 213 static inline void RenderScreen (bool8); 523 static inline void RenderScreen (bool8 sub) in RenderScreen() function 734 RenderScreen(TRUE); in S9xUpdateScreen() 736 RenderScreen(FALSE); in S9xUpdateScreen()
|
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | gfx.c | 2594 static void RenderScreen(uint8_t* Screen, bool sub, bool force_no_add, uint8_t D) in RenderScreen() function 2908 RenderScreen(GFX.SubScreen, true, true, SUB_SCREEN_DEPTH); in S9xUpdateScreen() 2933 RenderScreen(GFX.Screen, false, false, MAIN_SCREEN_DEPTH); in S9xUpdateScreen() 3219 RenderScreen(GFX.Screen, false, true, SUB_SCREEN_DEPTH); in S9xUpdateScreen()
|
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | ppu.c | 1730 static INLINE void RenderScreen (bool8 sub) in RenderScreen() function 2443 RenderScreen(TRUE); in S9xUpdateScreen() 2450 RenderScreen(FALSE); in S9xUpdateScreen()
|