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Searched refs:ResCore (Results 1 – 5 of 5) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4Control.cpp1003 …olJoinPlayer(const char *szFilename, int32_t iAtClient, int32_t iIDInfo, C4Network2ResCore ResCore) in C4ControlJoinPlayer() argument
1005 idInfo(iIDInfo), fByRes(true), ResCore(std::move(ResCore)) in C4ControlJoinPlayer()
1100 C4Network2Res::Ref pRes = ::Network.ResList.getRefRes(ResCore.getID()); in Execute()
1107 …lename.Format("%s" DirSep "%d-%s", Game.ScenarioFilename, ResCore.getID(), GetFilename(ResCore.get… in Execute()
1159 C4Network2Res::Ref pRes = ::Network.ResList.getRefRes(ResCore.getID()); in PreExecute()
1161 if (!pRes) { pRes = ::Network.ResList.AddByCore(ResCore, true); } in PreExecute()
1173 C4Network2Res::Ref pRes = ::Network.ResList.getRefRes(ResCore.getID()); in PreRec()
1181 StdStrBuf szTarget = FormatString("%d-%s", ResCore.getID(), GetFilename(ResCore.getFileName())); in PreRec()
1198 pComp->Value(mkNamingAdapt(ResCore, "ResCore")); in CompileFunc()
H A DC4PlayerInfo.cpp38 ResCore.Clear(); in Clear()
96 ResCore = pRes->getCore(); in LoadFromLocalFile()
267 ResCore = pRes->getCore(); in CompileFunc()
269 pComp->Value(mkNamingAdapt(ResCore, "ResCore")); in CompileFunc()
301 if (!(pRes = ::Network.ResList.AddByCore(ResCore))) in LoadResource()
305 …ot add resource %d for player %s! Player file too large to load?", (int) ResCore.getID(), (const c… in LoadResource()
319 ResCore.Clear(); in DiscardResource()
H A DC4Control.h424 …lJoinPlayer(const char *szFilename, int32_t iAtClient, int32_t iIDInfo, C4Network2ResCore ResCore);
432 C4Network2ResCore ResCore; // for fByRes == true member
H A DC4PlayerInfo.h82 C4Network2ResCore ResCore; // core of resource to load from variable
/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4PlayerList.h54 bool CtrlJoin(const class C4Network2ResCore &ResCore, int iClientID, int idPlayerInfo);