/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/include/objmgr/impl/ |
H A D | bioseq_set_info.hpp | 104 void ResetLevel(void); 338 void CBioseq_set_Info::ResetLevel(void) in ResetLevel() function in CBioseq_set_Info 340 m_Object->ResetLevel(); in ResetLevel()
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/include/objmgr/impl/ |
H A D | bioseq_set_info.hpp | 104 void ResetLevel(void); 338 void CBioseq_set_Info::ResetLevel(void) in ResetLevel() function in CBioseq_set_Info 340 m_Object->ResetLevel(); in ResetLevel()
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/dports/games/irrlamb/irrlamb-1.0.1/src/states/ |
H A D | play.cpp | 96 ResetLevel(); in Init() 128 void _PlayState::ResetLevel() { in ResetLevel() function in _PlayState 369 ResetLevel(); in Update()
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H A D | play.h | 54 void ResetLevel();
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/dports/www/gitea/gitea-1.16.5/modules/log/ |
H A D | event.go | 282 m.ResetLevel() 390 func (m *MultiChannelledLog) ResetLevel() Level { func
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_main.c | 832 void ResetLevel (qboolean keepscores) //for resetting players and items after warmup in ResetLevel() function 994 ResetLevel(false); in CheckDMRules() 1142 ResetLevel(true); in CheckDMRules() 1150 ResetLevel(true); in CheckDMRules()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_main.c | 832 void ResetLevel (qboolean keepscores) //for resetting players and items after warmup in ResetLevel() function 994 ResetLevel(false); in CheckDMRules() 1142 ResetLevel(true); in CheckDMRules() 1150 ResetLevel(true); in CheckDMRules()
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/objmgr/ |
H A D | bioseq_set_handle.cpp | 429 void CBioseq_set_EditHandle::ResetLevel(void) const in ResetLevel() function in CBioseq_set_EditHandle 754 x_GetInfo().ResetLevel(); in x_RealResetLevel()
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/src/objmgr/ |
H A D | bioseq_set_handle.cpp | 429 void CBioseq_set_EditHandle::ResetLevel(void) const in ResetLevel() function in CBioseq_set_EditHandle 754 x_GetInfo().ResetLevel(); in x_RealResetLevel()
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Scene.h | 138 void ResetLevel();
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H A D | Main.cpp | 284 scene.ResetLevel(); 368 scene.ResetLevel(); 488 scene.ResetLevel();
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H A D | Scene.cpp | 374 ResetLevel(); in StartNextLevel() 448 void Scene::ResetLevel() { in ResetLevel() function in Scene 614 ResetLevel(); in UpdateMarble()
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H A D | Gamemodes.cpp | 429 scene->ResetLevel(); in OpenPauseMenu()
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/dports/games/meritous/meritous_v12_src/src/ |
H A D | mapgen.c | 274 void ResetLevel() in ResetLevel() function 942 ResetLevel(); in Generate() 961 ResetLevel(); in Generate()
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/include/objmgr/ |
H A D | bioseq_set_handle.hpp | 284 void ResetLevel(void) const;
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/include/objmgr/ |
H A D | bioseq_set_handle.hpp | 284 void ResetLevel(void) const;
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/dports/math/gap/gap-4.11.0/pkg/AutoDoc-2019.09.04/doc/ |
H A D | manual.six | 128 "\033[1X\033[33X\033[0;-2Y\033[10X@ResetLevel\033[110X\033[101X\027\033[1X\\ 271 [ "\033[10X@ResetLevel\033[110X", "2.2-8", [ 2, 2, 8 ], 237, 17,
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H A D | AutoDoc.toc | 31 \contentsline {subsection}{\numberline {2.2.8}\leavevmode {\color {Chapter }\texttt {@ResetLevel}}}…
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/objtools/data_loaders/patcher/ |
H A D | loaderpatcher.cpp | 593 info.ResetLevel(); in x_ApplyCmd()
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/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/ |
H A D | hex_puzzzle.cpp | 1604 void ResetLevel() in ResetLevel() function 2034 ResetLevel(); in _LoadSave() 4020 ResetLevel(); in HandleKey()
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/dports/math/gap/gap-4.11.0/pkg/AutoDoc-2019.09.04/gap/ |
H A D | Parser.gi | 706 @ResetLevel := function()
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