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Searched refs:ResetLevel (Results 1 – 21 of 21) sorted by relevance

/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/include/objmgr/impl/
H A Dbioseq_set_info.hpp104 void ResetLevel(void);
338 void CBioseq_set_Info::ResetLevel(void) in ResetLevel() function in CBioseq_set_Info
340 m_Object->ResetLevel(); in ResetLevel()
/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/include/objmgr/impl/
H A Dbioseq_set_info.hpp104 void ResetLevel(void);
338 void CBioseq_set_Info::ResetLevel(void) in ResetLevel() function in CBioseq_set_Info
340 m_Object->ResetLevel(); in ResetLevel()
/dports/games/irrlamb/irrlamb-1.0.1/src/states/
H A Dplay.cpp96 ResetLevel(); in Init()
128 void _PlayState::ResetLevel() { in ResetLevel() function in _PlayState
369 ResetLevel(); in Update()
H A Dplay.h54 void ResetLevel();
/dports/www/gitea/gitea-1.16.5/modules/log/
H A Devent.go282 m.ResetLevel()
390 func (m *MultiChannelledLog) ResetLevel() Level { func
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_main.c832 void ResetLevel (qboolean keepscores) //for resetting players and items after warmup in ResetLevel() function
994 ResetLevel(false); in CheckDMRules()
1142 ResetLevel(true); in CheckDMRules()
1150 ResetLevel(true); in CheckDMRules()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_main.c832 void ResetLevel (qboolean keepscores) //for resetting players and items after warmup in ResetLevel() function
994 ResetLevel(false); in CheckDMRules()
1142 ResetLevel(true); in CheckDMRules()
1150 ResetLevel(true); in CheckDMRules()
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/objmgr/
H A Dbioseq_set_handle.cpp429 void CBioseq_set_EditHandle::ResetLevel(void) const in ResetLevel() function in CBioseq_set_EditHandle
754 x_GetInfo().ResetLevel(); in x_RealResetLevel()
/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/src/objmgr/
H A Dbioseq_set_handle.cpp429 void CBioseq_set_EditHandle::ResetLevel(void) const in ResetLevel() function in CBioseq_set_EditHandle
754 x_GetInfo().ResetLevel(); in x_RealResetLevel()
/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DScene.h138 void ResetLevel();
H A DMain.cpp284 scene.ResetLevel();
368 scene.ResetLevel();
488 scene.ResetLevel();
H A DScene.cpp374 ResetLevel(); in StartNextLevel()
448 void Scene::ResetLevel() { in ResetLevel() function in Scene
614 ResetLevel(); in UpdateMarble()
H A DGamemodes.cpp429 scene->ResetLevel(); in OpenPauseMenu()
/dports/games/meritous/meritous_v12_src/src/
H A Dmapgen.c274 void ResetLevel() in ResetLevel() function
942 ResetLevel(); in Generate()
961 ResetLevel(); in Generate()
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/include/objmgr/
H A Dbioseq_set_handle.hpp284 void ResetLevel(void) const;
/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/include/objmgr/
H A Dbioseq_set_handle.hpp284 void ResetLevel(void) const;
/dports/math/gap/gap-4.11.0/pkg/AutoDoc-2019.09.04/doc/
H A Dmanual.six128 "\033[1X\033[33X\033[0;-2Y\033[10X@ResetLevel\033[110X\033[101X\027\033[1X\\
271 [ "\033[10X@ResetLevel\033[110X", "2.2-8", [ 2, 2, 8 ], 237, 17,
H A DAutoDoc.toc31 \contentsline {subsection}{\numberline {2.2.8}\leavevmode {\color {Chapter }\texttt {@ResetLevel}}}…
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/objtools/data_loaders/patcher/
H A Dloaderpatcher.cpp593 info.ResetLevel(); in x_ApplyCmd()
/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/
H A Dhex_puzzzle.cpp1604 void ResetLevel() in ResetLevel() function
2034 ResetLevel(); in _LoadSave()
4020 ResetLevel(); in HandleKey()
/dports/math/gap/gap-4.11.0/pkg/AutoDoc-2019.09.04/gap/
H A DParser.gi706 @ResetLevel := function()