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Searched refs:RespawnCounter (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_skill.cpp72 skill.RespawnCounter = 0; in ParseSkill()
148 skill.RespawnCounter = int(sc.Float*TICRATE); in ParseSkill()
364 if (dmflags & DF_MONSTERS_RESPAWN && AllSkills[gameskill].RespawnCounter==0) in G_SkillProperty()
366 return AllSkills[gameskill].RespawnCounter; in G_SkillProperty()
476 RespawnCounter= other.RespawnCounter; in operator =()
H A Dg_level.h590 int RespawnCounter; member