Searched refs:RightArm (Results 1 – 10 of 10) sorted by relevance
/dports/misc/dartsim/dart-6.11.1/data/skel_old/ |
H A D | YunfeiSKEL003.skel | 287 node RightArm { 24 359 RUPA { <0.021169, 0.105849, 0.030589>, 21, RightArm } 360 RELB { <0.029322, 0.221620, 0.027367>, 22, RightArm } 361 RIEL { <-0.076947, 0.251427, -0.005103>, 23, RightArm }
|
/dports/multimedia/assimp/assimp-5.1.3/test/models/BVH/ |
H A D | 01_01.bvh | 142 JOINT RightArm
|
H A D | 01_03.bvh | 142 JOINT RightArm
|
/dports/graphics/krita/krita-4.4.8/plugins/python/batch_exporter/ |
H A D | Manual.md | 63 +-- RightArm 68 and `RightArm`, but not the other layers, you can select these layers and write
|
/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/io/resources/mannequin/ |
H A D | mannequin.mtl | 190 newmtl RightArm
|
H A D | mannequin.obj | 3577 usemtl RightArm
|
/dports/games/ivan/ivan-059/Main/Source/ |
H A D | human.cpp | 2444 arm* RightArm = GetRightArm(); in GetTimeToKill() local 2446 if(RightArm) in GetTimeToKill() 2448 double Damage = RightArm->GetDamage(); in GetTimeToKill() 2510 arm* RightArm = GetRightArm(); in GetAttribute() local 2512 if(RightArm) in GetAttribute() 2866 arm* RightArm = GetRightArm(); in DrawBodyParts() local 2868 if(RightArm) in DrawBodyParts() 2869 RightArm->DrawWielded(B); in DrawBodyParts() 3187 arm* RightArm = GetRightArm(); in CreateBlockPossibilityVector() local 3190 if(RightArm) in CreateBlockPossibilityVector() [all …]
|
H A D | game.cpp | 5015 arm* RightArm = Player->GetRightArm(); in InitPlayerAttributeAverage() local 5017 if(RightArm && !RightArm->UseMaterialAttributes()) in InitPlayerAttributeAverage() 5019 AveragePlayerArmStrengthExperience += RightArm->GetStrengthExperience(); in InitPlayerAttributeAverage() 5020 AveragePlayerDexterityExperience += RightArm->GetDexterityExperience(); in InitPlayerAttributeAverage() 5076 arm* RightArm = Player->GetRightArm(); in UpdatePlayerAttributeAverage() local 5078 if(RightArm && !RightArm->UseMaterialAttributes()) in UpdatePlayerAttributeAverage() 5080 PlayerArmStrengthExperience += RightArm->GetStrengthExperience(); in UpdatePlayerAttributeAverage() 5081 PlayerDexterityExperience += RightArm->GetDexterityExperience(); in UpdatePlayerAttributeAverage()
|
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/data/ |
H A D | boxman.osg | 899 name "BoxMan.RightArm" 956 name "BoxMan.RightArm-GEODE"
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/ |
H A D | MayaDMHikHandle.h | 200 struct RightArm{ struct 814 void setRightArm(const RightArm& fln) in setRightArm()
|