Searched refs:RingToAngle (Results 1 – 4 of 4) sorted by relevance
/dports/games/xsoldier/xsoldier-1.8/ |
H A D | boss.c | 678 RingToAngle(my->X-128,my->Y+32,80,8); in BossAct6() 679 RingToAngle(my->X-128,my->Y+32,90,8); in BossAct6() 680 RingToAngle(my->X-128,my->Y+32,100,8); in BossAct6() 683 RingToAngle(my->X,my->Y+32,80,8); in BossAct6() 684 RingToAngle(my->X,my->Y+32,90,8); in BossAct6() 685 RingToAngle(my->X,my->Y+32,100,8); in BossAct6() 694 RingToAngle(my->X+128,my->Y+32,80,8); in BossAct6() 695 RingToAngle(my->X+128,my->Y+32,90,8); in BossAct6() 696 RingToAngle(my->X+128,my->Y+32,100,8); in BossAct6() 974 RingToAngle(my->X, my->Y-60, rand()%50+70, rand()%15+5); in BossAct8() [all …]
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H A D | enemyshot.h | 15 extern int RingToAngle(int x, int y, int angle, int speed);
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H A D | enemy.c | 425 RingToAngle(my->X, my->Y, 45, 5); in EnemyAct5() 426 RingToAngle(my->X, my->Y, 90, 5); in EnemyAct5() 427 RingToAngle(my->X, my->Y, 135, 5); in EnemyAct5()
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H A D | enemyshot.c | 138 int RingToAngle(int x, int y, int angle, int speed) in RingToAngle() function
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