Searched refs:RipLevelMin (Results 1 – 5 of 5) sorted by relevance
1150 int RipLevelMin; variable
947 if (victim->RipLevelMin > 0 && projectile->RipperLevel < victim->RipLevelMin) return false; in CheckRipLevel()
348 << RipLevelMin in Serialize()
1448 defaults->RipLevelMin = id; in DEFINE_PROPERTY()
6021 self->RipLevelMin = min; in DEFINE_ACTION_FUNCTION_PARAMS()