/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/ |
H A D | behaviour-rotate.cc | 138 BehaviourRotate::BehaviourRotate(const Glib::RefPtr<Alpha>& alpha, RotateAxis axis, RotateDirection… in BehaviourRotate() 148 Glib::RefPtr<BehaviourRotate> BehaviourRotate::create(const Glib::RefPtr<Alpha>& alpha, RotateAxis … in create() 153 void BehaviourRotate::set_axis(RotateAxis axis) in set_axis() 158 RotateAxis BehaviourRotate::get_axis() const in get_axis() 160 …return ((RotateAxis)(clutter_behaviour_rotate_get_axis(const_cast<ClutterBehaviourRotate*>(gobj())… in get_axis() 223 Glib::PropertyProxy< RotateAxis > BehaviourRotate::property_axis() in property_axis() 225 return Glib::PropertyProxy< RotateAxis >(this, "axis"); in property_axis() 230 Glib::PropertyProxy_ReadOnly< RotateAxis > BehaviourRotate::property_axis() const in property_axis() 232 return Glib::PropertyProxy_ReadOnly< RotateAxis >(this, "axis"); in property_axis()
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H A D | behaviour-rotate.h | 103 …explicit BehaviourRotate(const Glib::RefPtr<Alpha>& alpha, RotateAxis axis, RotateDirection direct… 108 …static Glib::RefPtr<BehaviourRotate> create(const Glib::RefPtr<Alpha>& alpha, RotateAxis axis, Rot… 116 void set_axis(RotateAxis axis); 123 RotateAxis get_axis() const; 226 Glib::PropertyProxy< RotateAxis > property_axis() ; 236 Glib::PropertyProxy_ReadOnly< RotateAxis > property_axis() const;
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H A D | behaviour-ellipse.h | 194 void set_angle_tilt(RotateAxis axis, double angle_tilt); 202 double get_angle_tilt(RotateAxis axis) const;
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H A D | behaviour-ellipse.cc | 203 void BehaviourEllipse::set_angle_tilt(RotateAxis axis, double angle_tilt) in set_angle_tilt() 208 double BehaviourEllipse::get_angle_tilt(RotateAxis axis) const in get_angle_tilt()
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/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/src/ |
H A D | behaviour-rotate.hg | 43 …_WRAP_CTOR(BehaviourRotate(const Glib::RefPtr<Alpha>& alpha, RotateAxis axis, RotateDirection dire… 46 …_WRAP_CREATE(const Glib::RefPtr<Alpha>& alpha, RotateAxis axis, RotateDirection direction, double … 48 _WRAP_METHOD(void set_axis(RotateAxis axis), clutter_behaviour_rotate_set_axis) 49 _WRAP_METHOD(RotateAxis get_axis() const, clutter_behaviour_rotate_get_axis) 62 _WRAP_PROPERTY("axis", RotateAxis)
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H A D | behaviour-ellipse.hg | 61 …_WRAP_METHOD(void set_angle_tilt(RotateAxis axis, double angle_tilt), clutter_behaviour_ellipse_se… 62 …_WRAP_METHOD(double get_angle_tilt(RotateAxis axis) const, clutter_behaviour_ellipse_get_angle_til…
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/dports/math/vtk9/VTK-9.1.0/Interaction/Widgets/ |
H A D | vtkResliceCursorLineRepresentation.cxx | 235 this->RotateAxis(e, this->ResliceCursorActor->GetCursorAlgorithm()->GetPlaneAxis1()); in WidgetInteraction() 242 this->RotateAxis(e, this->ResliceCursorActor->GetCursorAlgorithm()->GetPlaneAxis2()); in WidgetInteraction() 251 this->RotateAxis(e, this->ResliceCursorActor->GetCursorAlgorithm()->GetPlaneAxis1()); in WidgetInteraction() 252 this->RotateAxis(this->ResliceCursorActor->GetCursorAlgorithm()->GetPlaneAxis2(), angle); in WidgetInteraction() 260 double vtkResliceCursorLineRepresentation ::RotateAxis(double e[2], int axis) in RotateAxis() function in vtkResliceCursorLineRepresentation 310 this->RotateAxis(axis, angle); in RotateAxis() 323 void vtkResliceCursorLineRepresentation ::RotateAxis(int axis, double angle) in RotateAxis() function in vtkResliceCursorLineRepresentation
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H A D | vtkResliceCursorLineRepresentation.h | 113 double RotateAxis(double evenPos[2], int axis); 115 void RotateAxis(int axis, double angle);
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H A D | vtkImagePlaneWidget.cxx | 2590 this->RotateAxis[i] = *raPtr++ * rafac; in AdjustState() 2671 vtkMath::Cross(this->RotateAxis, this->RadiusVector, rd); in Rotate() 2685 this->Transform->RotateWXYZ(dw, this->RotateAxis); in Rotate() 2939 this->RotateAxis[0] * v[0] + this->RotateAxis[1] * v[1] + this->RotateAxis[2] * v[2]; in Translate() 2995 point2[i] = pt2[i] + vdrv * this->RadiusVector[i] + vdra * this->RotateAxis[i]; in Translate() 3004 origin[i] = o[i] + vdrv * this->RadiusVector[i] + vdra * this->RotateAxis[i]; in Translate() 3005 point1[i] = pt1[i] + vdra * this->RotateAxis[i]; in Translate() 3017 point2[i] = pt2[i] + vdra * this->RotateAxis[i]; in Translate() 3026 origin[i] = o[i] + vdra * this->RotateAxis[i]; in Translate() 3027 point1[i] = pt1[i] + vdrv * this->RadiusVector[i] + vdra * this->RotateAxis[i]; in Translate()
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/dports/math/vtk8/VTK-8.2.0/Interaction/Widgets/ |
H A D | vtkResliceCursorLineRepresentation.cxx | 245 this->RotateAxis( e, in WidgetInteraction() 253 this->RotateAxis( e, in WidgetInteraction() 263 const double angle = this->RotateAxis( e, in WidgetInteraction() 265 this->RotateAxis( in WidgetInteraction() 275 ::RotateAxis( double e[2], int axis ) in RotateAxis() function in vtkResliceCursorLineRepresentation 327 this->RotateAxis( axis, angle ); in RotateAxis() 342 ::RotateAxis( int axis, double angle ) in RotateAxis() function in vtkResliceCursorLineRepresentation
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H A D | vtkResliceCursorLineRepresentation.h | 113 double RotateAxis( double evenPos[2], int axis ); 115 void RotateAxis( int axis, double angle );
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H A D | vtkImagePlaneWidget.cxx | 2606 this->RotateAxis[i] = *raPtr++ * rafac; in AdjustState() 2701 this->Transform->RotateWXYZ(dw,this->RotateAxis); in Rotate() 2946 double vdra = this->RotateAxis[0]*v[0] + \ in Translate() 2947 this->RotateAxis[1]*v[1] + \ in Translate() 2948 this->RotateAxis[2]*v[2]; in Translate() 3005 vdra*this->RotateAxis[i]; in Translate() 3015 vdra*this->RotateAxis[i]; in Translate() 3016 point1[i] = pt1[i] + vdra*this->RotateAxis[i]; in Translate() 3028 point2[i] = pt2[i] + vdra*this->RotateAxis[i]; in Translate() 3037 origin[i] = o[i] + vdra*this->RotateAxis[i]; in Translate() [all …]
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/dports/math/vtk6/VTK-6.2.0/Interaction/Widgets/ |
H A D | vtkResliceCursorLineRepresentation.cxx | 245 this->RotateAxis( e, in WidgetInteraction() 253 this->RotateAxis( e, in WidgetInteraction() 263 const double angle = this->RotateAxis( e, in WidgetInteraction() 265 this->RotateAxis( in WidgetInteraction() 275 ::RotateAxis( double e[2], int axis ) in RotateAxis() function in vtkResliceCursorLineRepresentation 327 this->RotateAxis( axis, angle ); in RotateAxis() 342 ::RotateAxis( int axis, double angle ) in RotateAxis() function in vtkResliceCursorLineRepresentation
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H A D | vtkResliceCursorLineRepresentation.h | 95 double RotateAxis( double evenPos[2], int axis ); 97 void RotateAxis( int axis, double angle );
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H A D | vtkImagePlaneWidget.cxx | 2588 this->RotateAxis[i] = *raPtr++ * rafac; in AdjustState() 2683 this->Transform->RotateWXYZ(dw,this->RotateAxis); in Rotate() 2927 double vdra = this->RotateAxis[0]*v[0] + \ in Translate() 2928 this->RotateAxis[1]*v[1] + \ in Translate() 2929 this->RotateAxis[2]*v[2]; in Translate() 2986 vdra*this->RotateAxis[i]; in Translate() 2996 vdra*this->RotateAxis[i]; in Translate() 2997 point1[i] = pt1[i] + vdra*this->RotateAxis[i]; in Translate() 3009 point2[i] = pt2[i] + vdra*this->RotateAxis[i]; in Translate() 3018 origin[i] = o[i] + vdra*this->RotateAxis[i]; in Translate() [all …]
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/dports/graphics/animorph/animorph-0.3/include/animorph/ |
H A D | Quaternion.h | 49 enum RotateAxis enum 63 void setRotation (float theta, RotateAxis axis);
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H A D | PoseSemiTarget.h | 75 RotateAxis axis; 93 const RotateAxis& getAxis () const {return axis;} in getAxis()
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H A D | PoseRotation.h | 96 RotateAxis axis; 133 const RotateAxis& getAxis () const {return axis;} in getAxis()
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H A D | Matrix.h | 107 void setRotation (float theta, RotateAxis axis);
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/dports/cad/csxcad/CSXCAD-0.6.2-103-g3c4fb66/python/tests/ |
H A D | test_CSTransform.py | 48 self.tr.RotateAxis('x', 45) 52 self.tr.RotateAxis('x', -45) 56 self.tr.RotateAxis('z', -90)
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/dports/cad/csxcad/CSXCAD-0.6.2-103-g3c4fb66/python/CSXCAD/ |
H A D | CSTransform.pyx | 105 >>> tr.AddTransform('RotateAxis', 'z', 30) 114 * RotateAxis : Rotate around x,y or z-axis 123 if transform == 'RotateAxis': 124 self.RotateAxis(*args, **kw) 182 def RotateAxis(self, ny, angle, deg=True, concatenate=True): member in CSTransform 183 """ RotateAxis(ny, angle, deg=True, concatenate=True)
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/dports/cad/gds3d/GDS3D-bcdb97a/math/ |
H A D | VECTOR4D.cpp | 60 void VECTOR4D::RotateAxis(double angle, const VECTOR3D & axis) in RotateAxis() function in VECTOR4D 69 v3d.RotateAxis(angle, axis); in GetRotatedAxis()
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/dports/cad/opencascade/opencascade-7.6.0/src/PrsDim/ |
H A D | PrsDim_ConcentricRelation.cxx | 242 gp_Ax1 RotateAxis(myCenter, myDir); in ComputeSelection() local 243 gp_Pnt FPnt = myCenter.Rotated(RotateAxis, M_PI/2); in ComputeSelection() 244 gp_Pnt SPnt = myCenter.Rotated(RotateAxis, -M_PI/2); in ComputeSelection()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/ |
H A D | Manipulatables.h | 83 class RotateAxis: public Manipulatable 89 RotateAxis (Rotatable& rotatable) : in RotateAxis() function
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H A D | Manipulatables.cpp | 37 void RotateAxis::Construct (const Matrix4& device2manip, const float x, const float y) in Construct() 44 void RotateAxis::Transform (const Matrix4& manip2object, const Matrix4& device2manip, const float x… in Transform()
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