Searched refs:SAFE_RESOLVE (Results 1 – 2 of 2) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_expression.cpp | 406 SAFE_RESOLVE(basex, ctx); in Resolve() 482 SAFE_RESOLVE(basex, ctx); in Resolve() 557 SAFE_RESOLVE(Operand, ctx); in Resolve() 606 SAFE_RESOLVE(Operand, ctx); in Resolve() 686 SAFE_RESOLVE(Operand, ctx); in Resolve() 1635 SAFE_RESOLVE(val, ctx); in Resolve() 1939 SAFE_RESOLVE(mask, ctx); in Resolve() 2233 SAFE_RESOLVE(classx, ctx); in Resolve() 2354 SAFE_RESOLVE(Array,ctx); in Resolve() 2355 SAFE_RESOLVE(index,ctx); in Resolve() [all …]
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H A D | thingdef_exp.h | 49 #define SAFE_RESOLVE(p,c) RESOLVE(p,c); ABORT(p) macro
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