/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/filesys/ |
H A D | savegame.cpp | 29 #define SAVEGAME_VERSION 5 macro 67 else if (_version < SAVEGAME_VERSION) in isValid() 69 else if (_version > SAVEGAME_VERSION) in isValid() 97 _file->writeUint32LE(SAVEGAME_VERSION); in finish()
|
/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_save.c | 37 #define SAVEGAME_VERSION 6 macro 131 fprintf (f, "%i\n", SAVEGAME_VERSION); in SV_SaveGame_f() 190 if (version != SAVEGAME_VERSION) { in SV_LoadGame_f() 192 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in SV_LoadGame_f()
|
/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_save.c | 37 #define SAVEGAME_VERSION 6 macro 131 fprintf (f, "%i\n", SAVEGAME_VERSION); in SV_SaveGame_f() 190 if (version != SAVEGAME_VERSION) { in SV_LoadGame_f() 192 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in SV_LoadGame_f()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/ |
H A D | savegame.cpp | 51 #define SAVEGAME_VERSION 1 macro 57 out->writeByte(SAVEGAME_VERSION); in writeSaveGameHeader() 90 if (header._version > SAVEGAME_VERSION) in readSaveGameHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/lab/ |
H A D | savegame.cpp | 51 #define SAVEGAME_VERSION 1 macro 57 out->writeByte(SAVEGAME_VERSION); in writeSaveGameHeader() 90 if (header._version > SAVEGAME_VERSION) in readSaveGameHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/supernova/ |
H A D | metaengine.cpp | 98 if (saveVersion <= SAVEGAME_VERSION) { in listSaves() 130 if (saveVersion > SAVEGAME_VERSION){ in querySaveMetaInfos()
|
/dports/games/scummvm/scummvm-2.5.1/engines/adl/ |
H A D | detection.h | 30 #define SAVEGAME_VERSION 0 macro
|
H A D | metaengine.cpp | 124 if (saveVersion != SAVEGAME_VERSION) { in querySaveMetaInfos() 189 if (saveVersion != SAVEGAME_VERSION) { in listSaves()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | Licensee.h | 96 #define SAVEGAME_VERSION 17 macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/adl/ |
H A D | detection.h | 28 #define SAVEGAME_VERSION 0 macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/ |
H A D | detection.cpp | 174 if (saveVersion <= SAVEGAME_VERSION) { in listSaves() 216 if (saveVersion > SAVEGAME_VERSION){ in querySaveMetaInfos()
|
H A D | supernova.h | 49 #define SAVEGAME_VERSION 10 macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | saveload.h | 38 #define SAVEGAME_VERSION 1 macro
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | host_cmd.c | 435 #define SAVEGAME_VERSION 5 macro 527 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f() 603 if (version != SAVEGAME_VERSION) in Host_Loadgame_f() 606 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f() 730 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate() 787 if (version != SAVEGAME_VERSION) in LoadGamestate() 790 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()
|
/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/ |
H A D | saveload.h | 38 #define SAVEGAME_VERSION 1 macro
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/ |
H A D | saveload.cpp | 36 #define SAVEGAME_VERSION 1 macro 110 if (sig != MAGIC_HEADER || version > SAVEGAME_VERSION) in loadMetaData() 150 s->writeByte(SAVEGAME_VERSION); in saveMetaData()
|
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/ |
H A D | saveload.cpp | 36 #define SAVEGAME_VERSION 1 macro 110 if (sig != MAGIC_HEADER || version > SAVEGAME_VERSION) in loadMetaData() 150 s->writeByte(SAVEGAME_VERSION); in saveMetaData()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | loadsave.cpp | 254 #define SAVEGAME_VERSION 1 macro 260 out->writeByte(SAVEGAME_VERSION); in writeSaveGameHeader() 414 if (header->_version > SAVEGAME_VERSION) in readSaveGameHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | loadsave.cpp | 254 #define SAVEGAME_VERSION 1 macro 260 out->writeByte(SAVEGAME_VERSION); in writeSaveGameHeader() 414 if (header->_version > SAVEGAME_VERSION) in readSaveGameHeader()
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | host_cmd.c | 438 #define SAVEGAME_VERSION 5 macro 530 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f() 607 if (version != SAVEGAME_VERSION) in Host_Loadgame_f() 610 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f() 782 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate() 839 if (version != SAVEGAME_VERSION) in LoadGamestate() 842 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | quakedef.h | 128 #define SAVEGAME_VERSION 5 macro
|
H A D | host_cmd.c | 636 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f() 750 if (version != SAVEGAME_VERSION) in Host_Loadgame_f() 753 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f() 884 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate() 1039 if (version != SAVEGAME_VERSION) in LoadGamestate() 1042 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/server/ |
H A D | host_cmd.c | 530 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f() 641 if (version != SAVEGAME_VERSION) in Host_Loadgame_f() 644 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f() 766 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate() 921 if (version != SAVEGAME_VERSION) in LoadGamestate() 924 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | quakedef.h | 114 #define SAVEGAME_VERSION 5 macro
|
/dports/games/openttd/openttd-12.1/src/saveload/ |
H A D | saveload.h | 1055 extern const SaveLoadVersion SAVEGAME_VERSION; in SlIsObjectCurrentlyValid() 1056 return version_from <= SAVEGAME_VERSION && SAVEGAME_VERSION < version_to; in SlIsObjectCurrentlyValid()
|