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Searched refs:SAVE_BASES_LASERS (Results 1 – 2 of 2) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/save/
H A Dsave_base.h52 #define SAVE_BASES_LASERS "lasers" macro
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_base.cpp2541 node = cgi->XML_AddNode(act_base, SAVE_BASES_LASERS); in B_SaveXML()
2751 node = cgi->XML_GetNode(base, SAVE_BASES_LASERS); in B_LoadXML()