Home
last modified time | relevance | path

Searched refs:SAVE_BASES_WEAPON (Results 1 – 2 of 2) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/save/
H A Dsave_base.h53 #define SAVE_BASES_WEAPON "weapon" macro
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_base.cpp2446 xmlNode_t* sub = cgi->XML_AddNode(node, SAVE_BASES_WEAPON); in B_SaveBaseSlotsXML()
2572 … (i = 0, s = cgi->XML_GetNode(p, SAVE_BASES_WEAPON); s && i < max; i++, s = cgi->XML_GetNextNode(s… in B_LoadBaseSlotsXML()