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Searched refs:SBX_Left (Results 1 – 20 of 20) sorted by relevance

/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c629 scroll_x = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
648 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
669 scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c629 scroll_x = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
648 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
669 scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/
H A Dgraphics.c724 scroll_x = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
743 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
764 scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/
H A Dgraphics.c724 scroll_x = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
743 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
764 scroll_xx = (player->jx < SBX_Left + MIDPOSX ? SBX_Left :
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.c64 int SBX_Left, SBX_Right; variable
H A Dmain.h444 extern int SBX_Left, SBX_Right;
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dgame.c4153 SBX_Left--; in InitGame()
4256 scroll_x = (start_x < SBX_Left + MIDPOSX ? SBX_Left : in InitGame()
5412 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5435 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5451 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5474 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5497 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); in DrawRelocateScreen()
5516 scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5539 scroll_xx = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5552 int scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
[all …]
H A Dmain.c128 int SBX_Left, SBX_Right; variable
H A Dtools.c326 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BlitScreenToBitmap()
356 SBX_Left, SBX_Right, in BlitScreenToBitmap()
531 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BackToFront()
641 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BackToFront()
H A Dmain.h2939 extern int SBX_Left, SBX_Right;
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dgame.c4153 SBX_Left--; in InitGame()
4256 scroll_x = (start_x < SBX_Left + MIDPOSX ? SBX_Left : in InitGame()
5412 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5435 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5451 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5474 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5497 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); in DrawRelocateScreen()
5516 scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5539 scroll_xx = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5552 int scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
[all …]
H A Dmain.c128 int SBX_Left, SBX_Right; variable
H A Dtools.c326 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BlitScreenToBitmap()
356 SBX_Left, SBX_Right, in BlitScreenToBitmap()
531 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BackToFront()
641 ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var; in BackToFront()
H A Dmain.h2939 extern int SBX_Left, SBX_Right;
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dmain.c119 int SBX_Left, SBX_Right; variable
H A Dgame.c4337 SBX_Left = 0; in InitGame()
4446 scroll_x = (start_x < SBX_Left + MIDPOSX ? SBX_Left : in InitGame()
5554 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5577 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5593 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5616 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5639 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); in DrawRelocateScreen()
5658 scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5681 scroll_xx = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5694 int scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
[all …]
H A Dmain.h2882 extern int SBX_Left, SBX_Right;
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dmain.c119 int SBX_Left, SBX_Right; variable
H A Dgame.c4337 SBX_Left = 0; in InitGame()
4446 scroll_x = (start_x < SBX_Left + MIDPOSX ? SBX_Left : in InitGame()
5554 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5577 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5593 scroll_x = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5616 scroll_x = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5639 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); in DrawRelocateScreen()
5658 scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5681 scroll_xx = (offset_x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
5694 int scroll_xx = (x < SBX_Left + MIDPOSX ? SBX_Left : in DrawRelocateScreen()
[all …]
H A Dmain.h2882 extern int SBX_Left, SBX_Right;