/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/ |
H A D | graphics.c | 630 player->jx > SBX_Right + MIDPOSX ? SBX_Right : 648 if (scroll_x < SBX_Left || scroll_x > SBX_Right) 649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); 670 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
|
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/ |
H A D | graphics.c | 630 player->jx > SBX_Right + MIDPOSX ? SBX_Right : 648 if (scroll_x < SBX_Left || scroll_x > SBX_Right) 649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); 670 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
|
/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | main.c | 64 int SBX_Left, SBX_Right; variable
|
H A D | main.h | 444 extern int SBX_Left, SBX_Right;
|
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/ |
H A D | graphics.c | 725 player->jx > SBX_Right + MIDPOSX ? SBX_Right : 743 if (scroll_x < SBX_Left || scroll_x > SBX_Right) 744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); 765 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
|
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/ |
H A D | graphics.c | 725 player->jx > SBX_Right + MIDPOSX ? SBX_Right : 743 if (scroll_x < SBX_Left || scroll_x > SBX_Right) 744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right); 765 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
|
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | main.c | 128 int SBX_Left, SBX_Right; variable
|
H A D | game.c | 4257 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame() 5413 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5425 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5436 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5452 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5464 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5475 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5517 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5529 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5540 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() [all …]
|
H A D | tools.c | 331 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BlitScreenToBitmap() 356 SBX_Left, SBX_Right, in BlitScreenToBitmap() 536 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront() 646 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
|
H A D | main.h | 2939 extern int SBX_Left, SBX_Right;
|
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | main.c | 119 int SBX_Left, SBX_Right; variable
|
H A D | game.c | 4447 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame() 5555 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5567 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5578 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5594 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5606 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5617 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5659 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5671 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5682 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() [all …]
|
H A D | main.h | 2882 extern int SBX_Left, SBX_Right;
|
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | main.c | 119 int SBX_Left, SBX_Right; variable
|
H A D | game.c | 4447 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame() 5555 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5567 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5578 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5594 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5606 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5617 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5659 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5671 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5682 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() [all …]
|
H A D | main.h | 2882 extern int SBX_Left, SBX_Right;
|
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | main.c | 128 int SBX_Left, SBX_Right; variable
|
H A D | game.c | 4257 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame() 5413 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5425 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5436 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5452 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5464 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5475 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5517 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5529 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() 5540 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen() [all …]
|
H A D | tools.c | 331 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BlitScreenToBitmap() 356 SBX_Left, SBX_Right, in BlitScreenToBitmap() 536 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront() 646 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
|
H A D | main.h | 2939 extern int SBX_Left, SBX_Right;
|