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Searched refs:SBX_Right (Results 1 – 20 of 20) sorted by relevance

/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c630 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
648 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
670 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c630 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
648 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
649 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
670 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.c64 int SBX_Left, SBX_Right; variable
H A Dmain.h444 extern int SBX_Left, SBX_Right;
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/
H A Dgraphics.c725 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
743 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
765 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/
H A Dgraphics.c725 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
743 if (scroll_x < SBX_Left || scroll_x > SBX_Right)
744 scroll_x = (scroll_x < SBX_Left ? SBX_Left : SBX_Right);
765 player->jx > SBX_Right + MIDPOSX ? SBX_Right :
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dmain.c128 int SBX_Left, SBX_Right; variable
H A Dgame.c4257 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame()
5413 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5425 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5436 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5452 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5464 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5475 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5517 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5529 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5540 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
[all …]
H A Dtools.c331 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BlitScreenToBitmap()
356 SBX_Left, SBX_Right, in BlitScreenToBitmap()
536 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
646 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
H A Dmain.h2939 extern int SBX_Left, SBX_Right;
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dmain.c119 int SBX_Left, SBX_Right; variable
H A Dgame.c4447 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame()
5555 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5567 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5578 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5594 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5606 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5617 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5659 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5671 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5682 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
[all …]
H A Dmain.h2882 extern int SBX_Left, SBX_Right;
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dmain.c119 int SBX_Left, SBX_Right; variable
H A Dgame.c4447 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame()
5555 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5567 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5578 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5594 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5606 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5617 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5659 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5671 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5682 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
[all …]
H A Dmain.h2882 extern int SBX_Left, SBX_Right;
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dmain.c128 int SBX_Left, SBX_Right; variable
H A Dgame.c4257 start_x > SBX_Right + MIDPOSX ? SBX_Right : in InitGame()
5413 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5425 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5436 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5452 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5464 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5475 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5517 x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5529 old_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
5540 offset_x > SBX_Right + MIDPOSX ? SBX_Right : in DrawRelocateScreen()
[all …]
H A Dtools.c331 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BlitScreenToBitmap()
356 SBX_Left, SBX_Right, in BlitScreenToBitmap()
536 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
646 if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR) in BackToFront()
H A Dmain.h2939 extern int SBX_Left, SBX_Right;