Searched refs:SCORE_FICTION_VIEWER (Results 1 – 14 of 14) sorted by relevance
21 Mission_music[SCORE_FICTION_VIEWER] = -1; in apply()26 Mission_music[SCORE_FICTION_VIEWER] = _fictionMusic - 1; in apply()62 _fictionMusic = Mission_music[SCORE_FICTION_VIEWER] + 1; in initializeData()81 || _fictionMusic != (Mission_music[SCORE_FICTION_VIEWER] + 1); in query_modified()
77 m_fiction_music = Mission_music[SCORE_FICTION_VIEWER] + 1; in BEGIN_MESSAGE_MAP()101 Mission_music[SCORE_FICTION_VIEWER] = -1; in OnOK()123 Mission_music[SCORE_FICTION_VIEWER] = m_fiction_music - 1; in OnOK()173 || m_fiction_music != (Mission_music[SCORE_FICTION_VIEWER] + 1); in query_modified()
2912 if (mission_has_fiction() && Mission_music[SCORE_FICTION_VIEWER] >= 0) { in save_music()2916 fout(" %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].name); in save_music()2918 …fout_version("\n$Fiction Viewer Music: %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].nam… in save_music()
63 m_fiction_music = Mission_music[SCORE_FICTION_VIEWER] + 1; in BEGIN_MESSAGE_MAP()79 Mission_music[SCORE_FICTION_VIEWER] = m_fiction_music - 1; in OnOK()114 …trcmp(m_font_file, fiction_font()) || m_fiction_music != (Mission_music[SCORE_FICTION_VIEWER] + 1); in query_modified()
3827 if (mission_has_fiction() && Mission_music[SCORE_FICTION_VIEWER] >= 0) { in save_music()3830 fout(" %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].name); in save_music()3833 …fout_version("\n$Fiction Viewer Music: %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].nam… in save_music()
272 common_music_init(SCORE_FICTION_VIEWER); in fiction_viewer_init()361 if (Mission_music[SCORE_FICTION_VIEWER] != Mission_music[SCORE_BRIEFING]) in fiction_viewer_close()
55 #define SCORE_FICTION_VIEWER 4 macro
1805 Mission_music[SCORE_FICTION_VIEWER] = -1; in event_music_reset_choices()
56 #define SCORE_FICTION_VIEWER 4 macro
1709 Mission_music[SCORE_FICTION_VIEWER] = -1; in event_music_reset_choices()
295 common_music_init(SCORE_FICTION_VIEWER); in fiction_viewer_init()411 if (Mission_music[SCORE_FICTION_VIEWER] != Mission_music[SCORE_BRIEFING]) in fiction_viewer_close()
2634 if (mission_has_fiction() && Mission_music[SCORE_FICTION_VIEWER] >= 0) { in save_music()2638 fout(" %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].name); in save_music()2640 …fout_version("\n$Fiction Viewer Music: %s", Spooled_music[Mission_music[SCORE_FICTION_VIEWER]].nam… in save_music()
1150 event_music_set_score(SCORE_FICTION_VIEWER, temp); in parse_music()
1160 event_music_set_score(SCORE_FICTION_VIEWER, temp); in parse_music()