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Searched refs:SCREENSHOT_DIR (Results 1 – 25 of 26) sorted by relevance

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/dports/deskutils/copyq/CopyQ-5.0.0/utils/gitlab/
H A Dtest_gui-script.sh4 SCREENSHOT_DIR=${SCREENSHOT_DIR:-"screenshots"}
21 mkdir -p "$SCREENSHOT_DIR"
24 f="$SCREENSHOT_DIR/$i.png"
/dports/deskutils/copyq/CopyQ-5.0.0/
H A D.gitlab-ci.yml7 SCREENSHOT_DIR: "screenshots"
56 - "$SCREENSHOT_DIR"
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/macosx/client/
H A Dconfig.h4 #define SCREENSHOT_DIR "~/Library/Application Support/Armagetron Advanced/screenshots" macro
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/win32/
H A Dconfig_common.h41 #define SCREENSHOT_DIR "${MYPICTURES}/Armagetron" macro
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/
H A Ddisplay.h195 SCREENSHOT_DIR, enumerator
/dports/games/prboom/prboom-2.5.0/src/MAC/
H A Dconfig.h101 #define SCREENSHOT_DIR I_DoomExeDir() macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/
H A Ddisplay.h195 SCREENSHOT_DIR, enumerator
H A Dscreenshot.cpp204 fname = S9xGetFilenameInc(".png", SCREENSHOT_DIR); in S9xDoScreenshot()
/dports/games/libretro-snes9x/snes9x-73aa348/
H A Ddisplay.h20 SCREENSHOT_DIR, enumerator
H A Dscreenshot.cpp28 fname = S9xGetFilenameInc(".png", SCREENSHOT_DIR); in S9xDoScreenshot()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/MAC/
H A Dconfig.h104 #define SCREENSHOT_DIR I_DoomExeDir() macro
/dports/games/widelands/widelands-build21/debian/patches/
H A Dhurd_PATH_MAX_missing34 #define SCREENSHOT_DIR "screenshots"
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/javatests/src/org/chromium/chrome/browser/test/
H A DScreenShooter.java99 private static final String SCREENSHOT_DIR = field in ScreenShooter
139 mBaseDir = InstrumentationRegistry.getArguments().getString(SCREENSHOT_DIR); in ScreenShooter()
/dports/games/openttd/openttd-12.1/src/
H A Dfileio_type.h123 SCREENSHOT_DIR, ///< Subdirectory for all screenshots enumerator
H A Dfios.cpp629 if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
H A Dfileio.cpp1062 …AP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR in DeterminePaths()
/dports/games/prboom/prboom-2.5.0/src/
H A Dm_misc.c1047 #ifndef SCREENSHOT_DIR
1048 #define SCREENSHOT_DIR "." macro
1063 if (!access(SCREENSHOT_DIR,2)) in M_ScreenShot()
1068 sprintf(lbmname,"%s/doom%02d" SCREENSHOT_EXT, SCREENSHOT_DIR, shot++); in M_ScreenShot()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/macosx/
H A Dmac-file.cpp626 return (S9xGetFilename(pngExt, SCREENSHOT_DIR)); in S9xGetPNGFilename()
726 case SCREENSHOT_DIR: strcpy(inExt, ".png"); break; in S9xGetDirectory()
/dports/games/libretro-snes9x/snes9x-73aa348/macosx/
H A Dmac-file.cpp452 return (S9xGetFilename(pngExt, SCREENSHOT_DIR)); in S9xGetPNGFilename()
552 case SCREENSHOT_DIR: strcpy(inExt, ".png"); break; in S9xGetDirectory()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dm_misc.c1613 #ifndef SCREENSHOT_DIR
1614 #define SCREENSHOT_DIR "." macro
1674 shot_dir = (!access(SCREENSHOT_DIR, 2) ? SCREENSHOT_DIR : NULL); in M_ScreenShot()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tools/
H A DtDirectories.cpp193 #ifdef SCREENSHOT_DIR
194 static tString st_ScreenshotDir(expand_home_c(SCREENSHOT_DIR));
/dports/games/libretro-snes9x/snes9x-73aa348/gtk/src/
H A Dgtk_file.cpp162 case SCREENSHOT_DIR: in S9xGetDirectory()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/gtk/src/
H A Dgtk_file.cpp157 case SCREENSHOT_DIR: in S9xGetDirectory()
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A Dwin32.cpp141 case SCREENSHOT_DIR: in S9xGetDirectoryT()
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dwin32.cpp318 case SCREENSHOT_DIR: in S9xGetDirectoryT()

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